Tree harvest - tank addon - bulldozer
Posted: Fri May 06, 2016 12:13 am
I faced several times the problem of having a huge forest in the way, clearing a path to come and go with a tank/car or build the rails along the way becomes a tedious work, and a surpluss of useless wood filling the inventory, so I came up with this idea based on a mod I saw, the plow.
An add-on to the tank, to turn it into a sawing machine to clear out trees.
It would be a "weapon" item that would be placed replacing the tank cannon, disabling the ability to shoot. It would make the tank slower, moving at half the speed. It would remove trees as it does now, but it would cover a wider area (not mutch, let's say twice the actual tank width, not taking any damage and storing the wood in the inventory or leaving it in the ground if the inventory is full.
It would damage any entity it colides with, enemies, players and buildings alike.
Fuel consumption would double while driving it as the saws rotate all the time
This same concept can be used to swap the cannon with a flamethrower or a laser cannon that would consume batteries or an energy container that could be recharged.
An add-on to the tank, to turn it into a sawing machine to clear out trees.
It would be a "weapon" item that would be placed replacing the tank cannon, disabling the ability to shoot. It would make the tank slower, moving at half the speed. It would remove trees as it does now, but it would cover a wider area (not mutch, let's say twice the actual tank width, not taking any damage and storing the wood in the inventory or leaving it in the ground if the inventory is full.
It would damage any entity it colides with, enemies, players and buildings alike.
Fuel consumption would double while driving it as the saws rotate all the time
This same concept can be used to swap the cannon with a flamethrower or a laser cannon that would consume batteries or an energy container that could be recharged.