Improve 0.9.0 and Later
Posted: Thu Feb 20, 2014 10:33 pm
After playing some maps on 0.8.8 and 0.9.0 i got some ideas that maybe can be usefull.
Along with them also some fixes to existing items.
1) Make Water a finite resource:
1.1) Make Water transportable with barrels ( make it for any other kind of liquid )
1.2 ) As the water is pumped out of a lake it becomes smaller
1.3) Make a lake refillable with water coming from other one with pumps/tubes or with conversion of water barrels ( needed 1.1 )
1.4) Water that goes into steam engine do not disappear but at the end you need a condenser before bringin gback the water back to the lake.
1.5) ralated to 1.4) could be a good idea that hot water in a lake would kill all fishes and allow the growth of algae that will stuck the steam engines damaging them.
1.6) give the Storage tanks a bigger capacity or at least a growing capacity with some science upgrades, anyway a chest full of barrels has to keep less than a Storage tank. maybe lowering the stack size of barrels 8->2 or maybe 1
1.7) water if warmed up before entering chemichal plants helps the chemical reaction with a % speed or % production bonus.
2) Make Wood a real resouce:
The wood is right now used only at start to craft 3-4 boxes. Could be nice to :
2.1) Use wood to build some initial fences as defence. before reaching the stone wall
2.2) Use wood+stone to make "bridges" to build over water, At least to let the Transport Belt and pipes pass over it.
2.3) Think wood would be nice to be transformed into coal in a appropriate building/machine.
2.4) Use wood to craft ladders to climb walls/pipes
2.5) Possibility to plant trees that will grow up during time.
3) Solve the Heavy and light Oil Problem:
I think that in the Oil rafinery production the 99% of player is using only the "Advanced Oil Processing" cause the main problem is the lack of "Petroleum Gas"
3.1 Light Oil :Reduce the production of solid fuel from light oil ( 2x as for heavy oil )
3.2 Light OIl :Give solid fuel a lower burning energy
3.3 Heavy Oil : Lubricant produced from Heavy Oil could be used as "extra input" in Assembling Machines to improve their efficiency.
4) Solve Pipes Building problem:
4.1 make the pipes easly builth orienting them as the transport belts.
4.2 implement some valve to close the pipes
4.3 would be nice to introduce logic valves to calibrate on/off as for Smart Inserters
4.2 Undergroun Pipes need at least a +1 ( better if +3) underground lenght to be able to pass under a Oil rafinery. ( should be done to transport belt too )
5) Elettricity Improevment/Tuning
5.1.2) Introduce some Nuclear Power Plant to produce electricity with a new resouce "uranium" very rare that can be spot only by a new building "geo-radar"
5.1.2) New kind of ammo, with depleted uranium obtained processing uranium.
5.2) Power plants need an appropriate cooling system otherwise a melt down could happen with the destruction of anything in a N-Square radius Zone
5.3) Introcude the problem of storing the exausted fuel that produces radioactivity
5.4) Give the possibility to give a specific amount of produced electricity to recharge capacitors, maybe with a new kind/upgrade of the simple capacitors to smart ones.
6) Secure structures / Heathquake
6.1) Could be implemented some negative effect like earthquake that can damage/destroy buildings.
6.2) Production of Concrete and Reinforced concrete to create foundations , that prevent/lower the damage taken from buildings.
Along with them also some fixes to existing items.
1) Make Water a finite resource:
1.1) Make Water transportable with barrels ( make it for any other kind of liquid )
1.2 ) As the water is pumped out of a lake it becomes smaller
1.3) Make a lake refillable with water coming from other one with pumps/tubes or with conversion of water barrels ( needed 1.1 )
1.4) Water that goes into steam engine do not disappear but at the end you need a condenser before bringin gback the water back to the lake.
1.5) ralated to 1.4) could be a good idea that hot water in a lake would kill all fishes and allow the growth of algae that will stuck the steam engines damaging them.
1.6) give the Storage tanks a bigger capacity or at least a growing capacity with some science upgrades, anyway a chest full of barrels has to keep less than a Storage tank. maybe lowering the stack size of barrels 8->2 or maybe 1
1.7) water if warmed up before entering chemichal plants helps the chemical reaction with a % speed or % production bonus.
2) Make Wood a real resouce:
The wood is right now used only at start to craft 3-4 boxes. Could be nice to :
2.1) Use wood to build some initial fences as defence. before reaching the stone wall
2.2) Use wood+stone to make "bridges" to build over water, At least to let the Transport Belt and pipes pass over it.
2.3) Think wood would be nice to be transformed into coal in a appropriate building/machine.
2.4) Use wood to craft ladders to climb walls/pipes
2.5) Possibility to plant trees that will grow up during time.
3) Solve the Heavy and light Oil Problem:
I think that in the Oil rafinery production the 99% of player is using only the "Advanced Oil Processing" cause the main problem is the lack of "Petroleum Gas"
3.1 Light Oil :Reduce the production of solid fuel from light oil ( 2x as for heavy oil )
3.2 Light OIl :Give solid fuel a lower burning energy
3.3 Heavy Oil : Lubricant produced from Heavy Oil could be used as "extra input" in Assembling Machines to improve their efficiency.
4) Solve Pipes Building problem:
4.1 make the pipes easly builth orienting them as the transport belts.
4.2 implement some valve to close the pipes
4.3 would be nice to introduce logic valves to calibrate on/off as for Smart Inserters
4.2 Undergroun Pipes need at least a +1 ( better if +3) underground lenght to be able to pass under a Oil rafinery. ( should be done to transport belt too )
5) Elettricity Improevment/Tuning
5.1.2) Introduce some Nuclear Power Plant to produce electricity with a new resouce "uranium" very rare that can be spot only by a new building "geo-radar"
5.1.2) New kind of ammo, with depleted uranium obtained processing uranium.
5.2) Power plants need an appropriate cooling system otherwise a melt down could happen with the destruction of anything in a N-Square radius Zone
5.3) Introcude the problem of storing the exausted fuel that produces radioactivity
5.4) Give the possibility to give a specific amount of produced electricity to recharge capacitors, maybe with a new kind/upgrade of the simple capacitors to smart ones.
6) Secure structures / Heathquake
6.1) Could be implemented some negative effect like earthquake that can damage/destroy buildings.
6.2) Production of Concrete and Reinforced concrete to create foundations , that prevent/lower the damage taken from buildings.