Moduls for inserters
Posted: Sun Apr 17, 2016 9:12 am
add modules for inserters
fast and longhanded inserters get one slot
smart get 2 slots for modules
This mainly comes arround when you have longhanded inserter issues with them not bing fast enough and this is a way to fix this without being to overpowered
And when you "beaconify" the base the inserters cant keep up 4 beacons supporting a plastic with 2 speed 3
speed: increases the speed for the inserter
efficaincy: reduces the cost of the inserter
productivity: transports doubble stack size when the bar is finished
fast and longhanded inserters get one slot
smart get 2 slots for modules
This mainly comes arround when you have longhanded inserter issues with them not bing fast enough and this is a way to fix this without being to overpowered
And when you "beaconify" the base the inserters cant keep up 4 beacons supporting a plastic with 2 speed 3
speed: increases the speed for the inserter
efficaincy: reduces the cost of the inserter
productivity: transports doubble stack size when the bar is finished