11 Combat Improvement Ideas
Posted: Thu Apr 14, 2016 11:55 am
1) Give turrets an activation animation of a few seconds once built, so you can't easily kill alien bases with turret creep.
2) Aliens will evolve next to the player based on how many buildings are in the area, so you cant just place 1 small object to stop aliens spawning.
3) Walls are easier to take down, at the moment its a pain to destroy them and move them somewhere else, so you end up just not building them till you have a lot of space.
4) Exploring out in the field and taking alien bases has more rewards. Unique modules and power armor items can be dropped. Possibly multiple alien artifact types which tie into other item creation.
5) Consumables such as health potions, defense buffs, shield generators,
6) Laser fences that kills aliens when they walk through them, they have a low threat priority of course.
7) Late game flying aliens which swarm the base and can fly over buildings, the player can build wide area SAM turrets which use missiles to take them down.
8) Aliens have a new unit called queens which create eggs, and the eggs create aliens. Queens have a chance to spawn a new queen which will migrate to a new base, replacing the old form of alien base creation.
9) Worm bases, which spawn tunneling worms that can invade your base. They can be countered by laying stone or concrete.
10) Radars have a camera which can spawn a mini alert screen when aliens attack the area.
11) You can equip trains with "gun carriages".
2) Aliens will evolve next to the player based on how many buildings are in the area, so you cant just place 1 small object to stop aliens spawning.
3) Walls are easier to take down, at the moment its a pain to destroy them and move them somewhere else, so you end up just not building them till you have a lot of space.
4) Exploring out in the field and taking alien bases has more rewards. Unique modules and power armor items can be dropped. Possibly multiple alien artifact types which tie into other item creation.
5) Consumables such as health potions, defense buffs, shield generators,
6) Laser fences that kills aliens when they walk through them, they have a low threat priority of course.
7) Late game flying aliens which swarm the base and can fly over buildings, the player can build wide area SAM turrets which use missiles to take them down.
8) Aliens have a new unit called queens which create eggs, and the eggs create aliens. Queens have a chance to spawn a new queen which will migrate to a new base, replacing the old form of alien base creation.
9) Worm bases, which spawn tunneling worms that can invade your base. They can be countered by laying stone or concrete.
10) Radars have a camera which can spawn a mini alert screen when aliens attack the area.
11) You can equip trains with "gun carriages".