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No Alert, when damage is done On Screen

Posted: Wed Apr 13, 2016 9:47 pm
by Grimakar
Short, but easy.
When I am fighting a hive with my turrets, it happens (a lot/regularly), that those turrets get damaged. Everytime they get damaged, I hear the alert. Sometimes every five seconds.
First it is bothering, second I do not notice, if another edge of my empire is getting attacked.
I would prefer a checkbox in the sound options where I can check, if I want to hear alert sounds, if the damage is done on the actual screen/on some radius around my avatar.
The effect: less bothering on assaults and more information, if another corner of the base is in danger.

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 5:29 am
by Koub
Hi,

Added your suggestion here : viewtopic.php?f=80&t=16566

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 6:11 am
by Supercheese
Isn't this already the case... or am I just imagining things?

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 8:06 am
by Grimakar
I just checked again every point under options and to your question: No, there is noch checkbox. In the sound options you only have sliders, so you can only adjust the alert sound globally.

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 8:51 am
by Supercheese
Not a checkbox, just game behavior I mean. While perhaps not always the case, I find that the alert noises tend to not activate as much when the damage is being dealt on screen.

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 5:00 pm
by Grimakar
My experience is different. Two days ago, I didn't notice at first, that some bugs disassembled one of my outposts, because I was fighting a hive and my turrets got damaged.

Re: No Alert, when damage is done On Screen

Posted: Thu Apr 14, 2016 5:28 pm
by Adil
Supercheese wrote:Not a checkbox, just game behavior I mean. While perhaps not always the case, I find that the alert noises tend to not activate as much when the damage is being dealt on screen.
It is the damage to combat robots that is not alerted be they on screen or not.