Eulogi wrote:ssilk wrote:Can you explain, how an electronic circuit should be leveled up without magic?
(and magic is
not really matching into Factorio, isn't it?
)
wow that's a pretty brutal reply for a feature that is very common in video games.
Uhm? Sorry, I asked a little bit tired and yes, it sounds a bit sarcastic. Sorry.
My (sarcastic) question has the sense to show you the problem I have with this suggestion.
And I think Factorio is not common, it's an independent game. I think you should not compare it with a common video game. Whatever that means.
the idea of xp is a total trope but one we are familiar with. we are also talking about interstellar travel and aliens which are both fantasy until proven otherwise so why not have machines that act rpg-ish and give you a sense of immersion in the game, which this is.
I understand, that the player could eventually gain XP (experience), and eventually this is a good addition to the game-play, but (again) how should an automated tower do that without negatively influence the game-play?
Or maybe a better question: What is the advantage having this when you play Factorio?
I don't want to be negative. just wait for a good idea or discuss one, that convince me, cause (as you might already read) I'm not very fond about doing things "magically" in Factorio. I love to have a reason (But I'm ok, that it is not always needed, when it is better for the game-play).
TBH my opinion is: When there should be a change (in the damage-power etc.) on the towers, than so, that they
loose XP, because they need to be repaired with their usage or so.
And to understand my standpoint read Koub's reply: The target is
automation. The simple "magic" is then: More production capacity is better (in case of firepower), so the "XP" you gain is not by killing, but by automated crafting and researching more effective weapons, which is in general just playing Factorio as it is.
Another question (perhaps it helps with this discussion): What is (from the sight of Factorio game-play) the difference between "XP for towers" and assembling the towers with (something like) modules? I mean there are difference, but what is your opinion?
BTW: Assembling towers with modules is already suggested a lot of times. This is not.