GUI Improvement for building Items

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
Jakson
Burner Inserter
Burner Inserter
Posts: 7
Joined: Tue Mar 29, 2016 7:31 am
Contact:

GUI Improvement for building Items

Post by Jakson »

Until now you can build one Item on left mouse press and fife Items on right mouse press.

My Suggestion is to build the Item on mouse release and not on mouse down.
It has the Improvement to build more Items at once if you press the mouse key for a longer time.

1. Mouse down event: Add 1 or 5 Items to Temp queue
2. If the mouse key is still pressed after 2 seconds: Add another 1 or 5 Items to Temp queue
3. If the mouse key is still pressed add another 1 or 5 additional Items every Second to Temp queue
4. On mouse key release and still in the same Item: Build all Items in the Temp queue at once
5. If you move the cursor away from the selected Item: Cancel the Temp queue

The Number of Items to build should be displayed next to the cursor.

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12888
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: GUI Improvement for building Items

Post by ssilk »

There was also the (I think a little bit better) idea to hold the mouse and move. Which increases /decreases the number.

Can be used also for the whole logistic stuff, combinator stuff etc.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

Lallante
Inserter
Inserter
Posts: 49
Joined: Mon Mar 07, 2016 11:48 am
Contact:

Re: GUI Improvement for building Items

Post by Lallante »

ssilk wrote:There was also the (I think a little bit better) idea to hold the mouse and move. Which increases /decreases the number.

Can be used also for the whole logistic stuff, combinator stuff etc.

I quite like this as it fits with, e.g., placing inventory-held robots.

Post Reply

Return to “Ideas and Suggestions”