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Islands and building on water
Posted: Thu Feb 18, 2016 11:19 pm
by gadgetkk
I would like to propose the idea of being able to select a water density for maps allowing for the creation of islands or deserts where water is a scarcer resource. Much like seen in the CIV series.
This would require the ability to build paths/roads and rails over the water but would make having a single large scale operartion a lot more challenging.
Thoughts?
Re: Islands and building on water
Posted: Fri Feb 19, 2016 1:27 am
by daniel34
For islands, you can achieve that by setting
Terrain segmentation to
Very high and
Water to
Very big.
If you set the
Starting area to
None or
Very small you already start on a small island:
I've used this kind of map generation in my last few server multiplayer games, but in that case it requires the
Landfill mod (or some similar mod to bridge the water) and some stone on the starting island.
For desert spawns, just set
Water to
Starting area only and
Starting area to
Small/Very small, notice the small water patch in the center:
I didn't play with these maps but there are mods that create water on such maps "from the ground".
Re: Islands and building on water
Posted: Sat Feb 20, 2016 10:46 pm
by ssilk