Modules for vehicles (Equipment, PowerSuit for vehicles)
Posted: Sun Nov 08, 2015 9:10 pm
Locomotive need 20 engines, which provide 600kW power (30kW per engine?). Train have 3 fuel storage places. But what if… i want put there electrical engines, batteries and solar panels from my power armor? Or even better, electrical engines and portable fusion reactors? Or meybe hybrid locomotive, which is working on solars and burners, when available? I can want more space for fuel, but slower train or faster one, but with smaller fuel space?
It looks like whole mechanic for this idea is in game now. We have menu where we can put not stackable things (in power armors), we have mechanic to calculate power production, power storage (again, from armor) and developers propobly can add some mechanic for power usage and speed. What do you think about this idea?
Trains will be more complicated, but players will be able to fit them to their tasks and gamestyle.
It looks like whole mechanic for this idea is in game now. We have menu where we can put not stackable things (in power armors), we have mechanic to calculate power production, power storage (again, from armor) and developers propobly can add some mechanic for power usage and speed. What do you think about this idea?
Trains will be more complicated, but players will be able to fit them to their tasks and gamestyle.