Power supply priority and Research progress fix
Posted: Sat Nov 16, 2013 3:27 am
Hi! This is my suggestions:
1) Ability to set priority of power supply
for example:
-high priority for laser turrets and inserters (which commonly used with boilers)
-normal for everything else
I think that it can be implemented in two forms:
a) dropdown lists of priorities (high, low, normal...) in the electrical network properties, opposite the corresponding objects
b) add Power supply map in electrical network properties, which shows how many power consumes/produces each object
AND add ability to set priority in form of rectangular area selecting (which may colors depending on priority)
2) Ability of partial researching
I think that it isn't right when all research progress is gone, when you're switching between researches.
Thanks! Your game is great!
1) Ability to set priority of power supply
for example:
-high priority for laser turrets and inserters (which commonly used with boilers)
-normal for everything else
I think that it can be implemented in two forms:
a) dropdown lists of priorities (high, low, normal...) in the electrical network properties, opposite the corresponding objects
b) add Power supply map in electrical network properties, which shows how many power consumes/produces each object
AND add ability to set priority in form of rectangular area selecting (which may colors depending on priority)
2) Ability of partial researching
I think that it isn't right when all research progress is gone, when you're switching between researches.
Thanks! Your game is great!