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Equipment that increases inventory size
Posted: Thu Oct 17, 2013 2:55 pm
by Math3vv
i was thinking about an upgrade for the modular armor, a storage unit (so the player can carry more)
it can be opened when the armor is worn, and when the assigned key is pressed.
let me know what you think, (and if you have other ideas for the modular armor feel free to post)
Re: Modular armor upgrade
Posted: Thu Oct 17, 2013 7:38 pm
by Gammro
Hey all, look at the guy who removed a full chest while already having a full inventory.
In all seriousness though, this is a good idea. I do think it should take up quite a few slots, so you'd have to specialize your armor.
Re: Modular armor upgrade
Posted: Thu Oct 17, 2013 7:48 pm
by drs9999
Yeah I also like the idea of spezialized armor.
Apart from the "fighting" stuff and mentioned "expand inventory" things there could also exist some modules that increase the crafting speed.
But IMO the player should be forced to create armor for each purpose, so combining modules from each category in a single suit will not give great benefits whereas a suit that contains only modules from a single category will give bigger advantages.
Also there should be disadvantages, e.g. using "expand-inventory"-modules will decrease the players moving speed.