Player Equipment
Posted: Sat Aug 15, 2015 7:40 pm
I had two ideas for new player equipment: A pair of Binoculars and a Portable mining drill
Note: the possible resource costs are just an idea, don't mind it too much
---Binoculars---
Allows for a further zoom level
- Basically a higher zoom level to see more at once, simple as that.
- Might be implemented as a powersuit module as a personal radar or something.
Possible resource cost:
- 10 iron plates
- 50 plastic
- 25 circuits
---Portable mining drill---
This is a complicated one...
The drill allows the player to mine when he's/she's standing on ores while still allowing him/her to build/move
-Very helpfull if you need quite some extra ores.
- Might be very difficult to code/balance.
- Powersuit module
Possible resource cost:
- 50 advanced circuits
- 5 electric mining drills
- 10 fast conveyer belts
- 100 batteries
- 100 plastic
Sorry for the big comment
I hope that maybe some of these might be implemented, anyway you guys are making/playing a great game and I hope to see more updates coming soon!
Note: the possible resource costs are just an idea, don't mind it too much
---Binoculars---
Allows for a further zoom level
- Basically a higher zoom level to see more at once, simple as that.
- Might be implemented as a powersuit module as a personal radar or something.
Possible resource cost:
- 10 iron plates
- 50 plastic
- 25 circuits
---Portable mining drill---
This is a complicated one...
The drill allows the player to mine when he's/she's standing on ores while still allowing him/her to build/move
-Very helpfull if you need quite some extra ores.
- Might be very difficult to code/balance.
- Powersuit module
Possible resource cost:
- 50 advanced circuits
- 5 electric mining drills
- 10 fast conveyer belts
- 100 batteries
- 100 plastic
Sorry for the big comment
I hope that maybe some of these might be implemented, anyway you guys are making/playing a great game and I hope to see more updates coming soon!