Accumulator Controls
Posted: Mon Oct 14, 2013 8:30 pm
I propose the following controls be added:
On the "Electric network info" screen, add two sliders to the Accumulator Capacity bar called "Low" and "High"
* You could not adjust the "High" slider so that it was below "Low" now "Low" so that it was above "High"
* The two sliders would effectively divide the accumulator capacity bar into 3 segments: Low, Normal, High
* The total power stored would alter the behavior of your electrical network as follows:
* Low power storage:
* Power usage priority: Solar, Steam, Accumulators
* Accumulators charge at maximum rate
* Normal Power Storage:
* Power usage priority: Solar, Steam, Accumulators
* Accumulators charge only if there is excess solar power, they will not charge if there is not enough solar to run your base.
* High Power Storage
* Power usage priority: Solar, Accumulators, Steam
* Accumulators charge only from excess solar power, they will not charge if there is not enough solar to run your base.
These control would prevent you from burning coal in a base that was able to supply itself entirely from solar, but would still allow you to set an emergency "low" reserve, where steam engines would kick in if needed.
On the "Electric network info" screen, add two sliders to the Accumulator Capacity bar called "Low" and "High"
* You could not adjust the "High" slider so that it was below "Low" now "Low" so that it was above "High"
* The two sliders would effectively divide the accumulator capacity bar into 3 segments: Low, Normal, High
* The total power stored would alter the behavior of your electrical network as follows:
* Low power storage:
* Power usage priority: Solar, Steam, Accumulators
* Accumulators charge at maximum rate
* Normal Power Storage:
* Power usage priority: Solar, Steam, Accumulators
* Accumulators charge only if there is excess solar power, they will not charge if there is not enough solar to run your base.
* High Power Storage
* Power usage priority: Solar, Accumulators, Steam
* Accumulators charge only from excess solar power, they will not charge if there is not enough solar to run your base.
These control would prevent you from burning coal in a base that was able to supply itself entirely from solar, but would still allow you to set an emergency "low" reserve, where steam engines would kick in if needed.