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putting bp's in requester chests->request

Posted: Fri May 07, 2021 8:22 am
by Ponade
Hello all,

Title sais its all.

So my idea here. My bp has for example 10 belts 2 inserter 1 chest and 1 assembler

My idea is. If i put the blueprint in the requester chest, the items in the bp will be delivered to the requester chest by bots.

Thx for reading

Re: Request blueprint materials from logistic system

Posted: Fri May 07, 2021 8:45 am
by ickputzdirwech
[ick] Merged with older post with same suggestion.

Re: Request blueprint materials from logistic system

Posted: Sat May 08, 2021 5:15 am
by ssilk

Blueprint components copy-paste or exchange string

Posted: Fri Nov 19, 2021 10:55 pm
by Queuebee
TL;DR
A way to quickly extract all the components of a blueprint and set them as (personal) logistic requests, combinator output signals or infinity chest filters... and everything else that could act the same way.
What ?
When inspecting a blueprint, there is a sorted list of the components for that particular blueprint.
Currently we can copy-paste whole recipes from assemblers into requester chests.

It could be neat if we could quickly extract the components of a blueprint and put them as filters for chests or logistic requests.
Maybe it could be implemented the same way copy-pasting recipes/settings works now.

Another option I thought of was something similar to how exchange strings work. Whatever the best balanced option would be, I guess. I imagine that adding more buttons to the UI can make it look more complex, so I don't know how to consider that.


What could it work with?
  • Logistic request slots
  • Requester chest logistic request slots
  • Buffer chest logistic request slots
  • Storage chest logistic filter slot (one item)
  • Spidertron Personal logistics slots
  • Constant combinator output signals
  • (maybe) the whole contents of a logistics network (Logistic system storage values)
  • ...more...?
Example 1
Logistic request
  • Select a large blueprint
  • open inventory
  • <special key combo click> into inventory sets requests to blueprint components
Chest filters
  • Select a large blueprint
  • open inventory
  • <special key combo click> into inventory sets requests to blueprint components
(other type of option) train slot locks
  • Select a large blueprint
  • open inventory
  • <special key combo click> onto a train wagon locks wagon slots for blueprint-component items
Example 2: Exchange string

Logistic request
  • Inspect a large blueprint
  • copy the component exchange string (new button)
  • open a chest
  • set logistic filters by importing the exchange string (new button)
Chest filters
  • Inspect a large blueprint
  • copy the component exchange string (new button)
  • open a chest
  • set chest filters by importing the exchange string (new button)


Edge cases
Too many components to paste : fill the filters in the same order the blueprint components are sorted and leave the rest out
....more to come?....

Why ?
Clicking logistic slots many many times can be tedious. It adds another level of quality-of-life for a certain group of players, I imagine.


If the title or something else is wrong, please update it or let me know.

Re: Blueprint components copy-paste or exchange string

Posted: Sat Nov 20, 2021 11:08 am
by ssilk
This is very high related to viewtopic.php?f=6&t=14504 Request blueprint materials from logistic system

I was near on merging it into that older thread, but in the end I was not sure.

Other opinion would be helpful. :)

Edit: mods

https://mods.factorio.com/mod/LogisticRequestManager
https://mods.factorio.com/mod/Blueprint ... _continued
https://mods.factorio.com/mod/blueprint-request
https://mods.factorio.com/mod/bluespiderMod
https://mods.factorio.com/mod/LogiCommand

Re: Blueprint components copy-paste or exchange string

Posted: Sat Nov 20, 2021 1:28 pm
by Queuebee
Yes! I saw that post and I wasn't sure whether to reply to the topic or re-create it with my description. I'm unsure how the merging works.

And now I see there's even more mods than I thought. That's a good sign, right?

If merging helps to get this topic more attention, then by all means merge it!

I don't know how to describe the idea/suggestion when there are many ways to implement it. If people are interested, could we use a poll and fill it with the options that come to peoples minds?

Re: Request blueprint materials from logistic system / Usages for information about needed blueprint materials

Posted: Sun Nov 21, 2021 4:40 am
by ssilk
merged on creator-request

request blueprint quantity one time from logistics

Posted: Mon Mar 14, 2022 4:52 pm
by i-make-robots
TL;DR
I'm going to build a few blueprints way outside the logistics network. I'd like to request the quantities I need and travel light instead of always carrying around enough.
What ?
Drop blue print into logistics request. set quantity as normal.
Robots then bring blueprint parts * qty to you.
Why ?
Carrying around a lot of everything because I might need it is not efficient.
Manually reading a blueprint and setting requests is not easy. lots of back and forth. Actually... I can't go from inventory screen to blue print and directly back, so it's an extra step each time.

Re: Request blueprint materials from logistic system / Usages for information about needed blueprint materials

Posted: Mon Mar 14, 2022 11:33 pm
by ssilk
Merged into older thread