Scrap Cleanup
Posted: Fri Oct 11, 2013 1:17 pm
Now that destroyed buildings leave a pile of scrap, it might be interesting to require that this be cleaned up before one can proceed to replacing the destroyed buildings, give them a little more impact on the game, rather than just eye candy.
* It should take about twice as long to clean up a pile of scrap as it would to pick up the intact building.
* When you clean up a pile of scrap, you should get a certain amount of scrap material in your inventory, based loosely off a percentage (25%-30% maybe less to keep people from using productivity modules to farm infinite material, though this would probably be WAY more labor intensive than just building some mines) of what went into the recipe. This material would take the form of "scrap iron" and "scrap copper" (I think would would probably be non-recoverable. Scrap iron or copper would need to be put into a furnace and re-smelted back into plates.
* It should take about twice as long to clean up a pile of scrap as it would to pick up the intact building.
* When you clean up a pile of scrap, you should get a certain amount of scrap material in your inventory, based loosely off a percentage (25%-30% maybe less to keep people from using productivity modules to farm infinite material, though this would probably be WAY more labor intensive than just building some mines) of what went into the recipe. This material would take the form of "scrap iron" and "scrap copper" (I think would would probably be non-recoverable. Scrap iron or copper would need to be put into a furnace and re-smelted back into plates.