Re: Omni-liquid Fuel Burning for Vehicles
Posted: Wed Mar 28, 2018 8:58 pm
The secret to burning liquid fuel is to put it in a barrel and give the barrel a fuel value.
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Wooden or plastic barrel can be burned without any burning results, steel barrels are need burning result item - empty barrel.bobucles wrote:The secret to burning liquid fuel is to put it in a barrel and give the barrel a fuel value.
Sounds nice in theory, but I can imagine problems with it in a real game. You've got to park your car exactly in the right position so that the pump will connect to it. This is hard to get right with trains, too -- if you're driving manually. In this regard, trains have one big advantage over cars: they run on tracks, so once you've built a station and managed to place the pumps so that they do connect to the fluid wagons, all trains stopping at that station will automatically be in the correct position. If you want to park your car next to some chests and let it be loaded by inserters, that is possible because the inserters have to be able to reach somewhere into the collision box of the entire car. The area they need to hit is much bigger than the tiny spot where a pump will connect to a fluid train -- but nevertheless, you've got to make sure you park your car at the correct position (i.e. without hitting the inserters, and within reach of them).kruzesfactorio wrote: ↑Thu May 07, 2020 8:43 amAs vehicles cannot be directly supplied by pipe, you could refuel them using liquid pumps (as filling a fluid train wagon) and enable players to create their own automatic gas stations. Park the car near the pump, make a condition to fill the vehicle.
Thank you PI-C for the information. I am not used to the mechanics so I was not aware of this.Pi-C wrote: ↑Fri May 08, 2020 7:10 amSounds nice in theory, but I can imagine problems with it in a real game. You've got to park your car exactly in the right position so that the pump will connect to it.kruzesfactorio wrote: ↑Thu May 07, 2020 8:43 amAs vehicles cannot be directly supplied by pipe, you could refuel them using liquid pumps (as filling a fluid train wagon) and enable players to create their own automatic gas stations. Park the car near the pump, make a condition to fill the vehicle.
Aren't cars a bit more lenient than trains in that regard (with ~1 tile of leniency, at least for inserters)?Pi-C wrote: ↑Fri May 08, 2020 7:10 amSounds nice in theory, but I can imagine problems with it in a real game. You've got to park your car exactly in the right position so that the pump will connect to it.kruzesfactorio wrote: ↑Thu May 07, 2020 8:43 amAs vehicles cannot be directly supplied by pipe, you could refuel them using liquid pumps (as filling a fluid train wagon) and enable players to create their own automatic gas stations. Park the car near the pump, make a condition to fill the vehicle.
Well, in vanilla Factorio, cars are almost impossible to drive precisely, that's why there is demand for mods like "Vehicle Snap" or "Pavement Drive Assistant". On the other hand, manual driving (with PDA or VS) at least gives you a chance to park a car-based vehicle roughly in the position and direction you want it. In my current own game (paused for over a month by now) I've never got around to use the manual driving assistant mods yet, but I'd could place my truck in front of inserters so that they could reach and load it -- because it has a big collision box. With "Autodrive" (and I guess with "AAI Programmable Vehicles" as well) this just isn't possible. They are useful for pathing to far away distances, but the micro-management at the destination is lacking. Therefore, being able to use bots for loading/unloading them is indeed an important feature.