[2.x] Blueprints should include/show item requests
Posted: Wed Dec 11, 2024 2:28 pm
With 2.0 we are able to make blueprints and have bots bring items to machines and trains and spidertrons and other entities. But the blueprints don't show these blueprinted item requests, and they should.
If you make a train and request fuel for the locomotives, you can make a blueprint with the fuel requests and the blueprint will show it. You can decide "I want to build the train with nuclear fuel so it can go fast" and select the right blueprint.
If you make an assembler and it has modules in it, the blueprint includes and shows the modules. You can pick the blueprint with modules because you can see them - you don't need to guess which of your two blueprints has modules.
But if you have the same assembler making gears requesting 10 iron, you don't know that your blueprint is requesting 10 iron (vs requesting none, or 100 iron) because the blueprint will not show it.
Unify all of the blueprint item requests and show them all, please.
If you make a train and request fuel for the locomotives, you can make a blueprint with the fuel requests and the blueprint will show it. You can decide "I want to build the train with nuclear fuel so it can go fast" and select the right blueprint.
If you make an assembler and it has modules in it, the blueprint includes and shows the modules. You can pick the blueprint with modules because you can see them - you don't need to guess which of your two blueprints has modules.
But if you have the same assembler making gears requesting 10 iron, you don't know that your blueprint is requesting 10 iron (vs requesting none, or 100 iron) because the blueprint will not show it.
Unify all of the blueprint item requests and show them all, please.