Page 1 of 1
Document the radar combinator mechanic in-game
Posted: Fri Nov 15, 2024 12:05 am
by Romayne
TL;DR
Add either a Tips & Tricks entry or, as standalone or in addition to it, a factoriopedia blurb/description blurb about this mechanic.
What?
The radar has a very useful mechanic! It transmits signals across a surface, on a globally readable connection. And this is told to the player... absolutely nowhere, except an old FFF from 8 months ago. (
https://factorio.com/blog/post/fff-402)
A little blurb, such as "Can transmit signals from a circuit network across the entire surface." in factoriopedia/tips & tricks would likely do.
Why?
Things players might not normally expect or know should be documented!!! Things you think a player will pick up on should be documented anyways!!!
Re: Document the radar combinator mechanic in-game
Posted: Fri Nov 15, 2024 7:07 am
by AileTheAlien
+1 Easy info to add!
Re: Document the radar combinator mechanic in-game
Posted: Fri Nov 15, 2024 7:22 am
by DaddyCage
Great idea. Lots of hidden things like this but this one isn't something you'll accidentally discover...
Re: Document the radar combinator mechanic in-game
Posted: Sat Nov 23, 2024 8:51 am
by arl85
I suggest to add the standard circuit icon on GUI: if you see the icon you know you can connect the radar to circuit.
Even the humble wooden chest has the circuit icon and the read-only checkbox that explains what it can do when connected to a circuit.
- Clipboard_11-23-2024_01.png (74.09 KiB) Viewed 176 times
Re: Document the radar combinator mechanic in-game
Posted: Sat Nov 23, 2024 9:41 am
by IsaacOscar
Hmm yes, maybe there could be two seperate checkboxes, on to send signals via radar, and one to receive them? (I haven't had any reason to have a uni-directional radar, but someone else might find it useful)