Expand remote driving interactivity
Posted: Mon Nov 11, 2024 10:08 pm
TL;DR
Any systems in the game that only apply while controlling the player character should also apply when remote controlling a vehicle if applicable.What?
The following changes should be made while remotely driving a vehicle to bring the experience in line with that of controlling the player character:- Quickbar item counts should be displayed for items in the vehicles inventory
- The inventory hotkey should open the vehicles inventory instead of the ghost cursor menu (the vehicle inventory also contains a ghost cursor menu)
- The shortcuts for enabling/disabling personal roboports and exoskeletons should apply to those equipped by the vehicle (currently they always apply to the player character regardless of where your view is)
- Vehicles should be able to move items around within their own inventories without the use of construction robots, particularly for the purpose of switching ammo types quickly