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Please, keep the UI open when bots place an entity over a ghost

Posted: Sat Nov 09, 2024 3:21 am
by Sworn
TL;DR
Please, keep the UI open when bots place an entity over a ghost

What?
Now that space age allows one to select a ghost and edit its value, like recipe, filter, etc.
It is supper annoying when you are selecting recipe and setting the logic, and the bot place the entity, it closes the window and loses the data you were editing.
Why?
Because it would make working with ghost in blueprint better

Re: Please, keep the UI open when bots place an entity over a ghost

Posted: Sat Nov 09, 2024 3:34 am
by Emily-B
+1

This is especially frustrating when connecting to a high-latency server, since opening the entity to edit it can be delayed, and getting hit with the delay twice feels pretty rough.

Re: Please, keep the UI open when bots place an entity over a ghost

Posted: Sat Nov 09, 2024 6:37 am
by OrchidAlloy
This is bad enough that I'd consider it a bug. It's very common to ghost-place an entity, try to set the recipe or filters, and it arrives shortly after and you lose the changes you were about to make. Kind of defeats the purpose of being able to edit ghost entities in the first place.

Re: Please, keep the UI open when bots place an entity over a ghost

Posted: Sat Nov 09, 2024 6:44 am
by Stringweasel
For the moment you could use this mod
https://mods.factorio.com/mod/ghosts-do ... rom=search