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Empty Roboports via the "request"

Posted: Tue Nov 05, 2024 8:15 pm
by Green Cat
When we open a roboport we can request other bots to come. But there is no upper limit. Please add that one.

Reason for this?

Once certain planets, I need construct via remote view (since I'm on different plant), quickly get resources, then leave before something big arrives....

Issue? Bots get stuck in the roboport for reason I do not understand. Everything is cleared out, there is no request of minimum bots, yet they stayed there so many of them got destroyed as they finally left

Other issues: wall needs fixed? well let the bot next to the wall come out and get burned.... Yes.. this is another long Factorio issue that could be solved.

All roboport that are next to walls or similar, can be set for no bots, so if we use flamethrower, or just enemy mass attacking, the enemy will be killed before a repair bot arriveds and take further damage.

On the ideea of bots destroying themself, Can there be a modification to bots so that they can NOT leave the network area?

Like I am a L network. The bots from top need to go to the right bottom, will go dioganally \, running out of battery and of course, killed by anything that can destroy them