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[MOD INTERFACE] Add "Loaded Mods" Filter to Mods Selection Screen

Posted: Sat Nov 02, 2024 5:47 pm
by deer_buster
Summary:
I propose adding a "Loaded Mods" filter option to the mod selection screen, allowing players to view only currently loaded mods. This will enhance usability, particularly for players with a long list of mods, by making it easier to manage which mods are active without excessive scrolling.

Explanation:
In the current mods interface, users often need to scroll through a lengthy list to locate and manage their loaded mods. This can be time-consuming and frustrating, especially for players who regularly enable or disable mods for different game setups. Adding a "Loaded Mods" filter would improve mod management by providing a quick and convenient way to view only the active mods, allowing players to toggle or configure them efficiently.

Benefits:
  • Improved Efficiency: Reduces time spent scrolling and searching for loaded mods.
  • Ease of Use: Simplifies mod management, making it more user-friendly, especially for players with large mod libraries.
  • Enhanced Organization: Helps players keep track of which mods are active, streamlining the process of enabling or disabling mods as needed.
Drawbacks:
  • Development Time: Implementing this feature may require interface adjustments and could slightly increase development workload.
Examples:
Adding a "Loaded Mods" checkbox filter at the top of the mods list would allow users to toggle between "All Mods" and "Loaded Mods" views. This could function similarly to filters on the crafting menu, offering quick and intuitive filtering.

Alternatives:
As an alternative, implementing a "Recently Used Mods" filter could also improve usability by displaying mods that have been toggled recently, catering to players who frequently switch between different mod configurations.

Thank you for considering this suggestion! It would be a valuable quality-of-life improvement for managing mods within the Factorio interface.