Send int values to train stations
Posted: Mon Oct 28, 2024 10:44 pm
I was trying to design a system for automatic train delivery using the new "wild card" and it works for now. I've discovered one flaw with this design and it's the fact that to many trains can be sent to a supply station. Using the "wild card" i can send train automatically, but i don't control how many they can go. Hence i was thinking of making separate depots for each individual type of resource my trains will transport, and only assign the number of the supply stations. This way i could, in theory, control the flow of trains coming in and out of the supply stations.
So, instead, we could have a "signal count wild card" that would read the value of the signal. Or, another solution would be to be able to read more the one signal at a time. We could make use of the already in-game number signals.
I love the new additions to the circuit network but i feel like we could have so much more.
Any feedback is appreciated and maybe also some solutions to this matter, and no, i don't want to use mods, i love to torture myself
.
So, instead, we could have a "signal count wild card" that would read the value of the signal. Or, another solution would be to be able to read more the one signal at a time. We could make use of the already in-game number signals.
I love the new additions to the circuit network but i feel like we could have so much more.
Any feedback is appreciated and maybe also some solutions to this matter, and no, i don't want to use mods, i love to torture myself
