Water walk

Post your ideas and suggestions how to improve the game.

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Total votes: 7

MpPozor
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Water walk

Post by MpPozor »

What about walking in shallow water (light colored water)? It would slow you. It can be helpful. Or not?

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zer0t3ch
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Re: Water walk

Post by zer0t3ch »

MpPozor wrote:What about walking in shallow water (light colored water)? It would slow you. It can be helpful. Or not?
You already kind of can. The problem is that adding this would require adding deep water which methinks doesn't exist yet.

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ssilk
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Re: Water walk

Post by ssilk »

@zer0t3ch: What you mean is the border of the water. Indeed it is ground, but the graphics shows it as half ground half water (you can even build on it).

What MpPozor meant is, that we already have swallow and deep water. Go into map editor and you will see, that there are 2 types of water.

@MpPozor: What is with the creepers? Are they hydrophob? What's with building over swallow water? Maybe belts make sense? Tracks?

And yes, I would like that a bit, but don't know, if it is really good.

(And why do we need voting for simple things? :) )
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zer0t3ch
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Re: Water walk

Post by zer0t3ch »

ssilk wrote:@zer0t3ch: What you mean is the border of the water. Indeed it is ground, but the graphics shows it as half ground half water (you can even build on it).

What MpPozor meant is, that we already have swallow and deep water. Go into map editor and you will see, that there are 2 types of water.

@MpPozor: What is with the creepers? Are they hydrophob? What's with building over swallow water? Maybe belts make sense? Tracks?

And yes, I would like that a bit, but don't know, if it is really good.

(And why do we need voting for simple things? :) )
Thanks for letting me know, I never noticed before :3

(We must vote on EVERYTHING! :P)
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-George Watsky

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