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Smooth scrolling and walking

Posted: Wed Aug 07, 2013 3:11 pm
by ssilk
This is visible, when the player moves: The playground is not scrolled smoothly. But when you are in the train or car, it is. I would like to have it also smoothly scrolled, when walking.

Additionally it is very difficult to move the player precisely. I would like the player to move slow when pressed a move-key together with shift the player moves slow. This is needed to fetch for example only the items on one side of a belt. (my first suggestion to this was to accelerate the player, but this can be very annoying while building)

Re: Smooth scrolling and walking

Posted: Thu Aug 08, 2013 9:19 am
by SilverWarior
Being able to walking instead of running could be helpfull especially in finding enemy weapons range :D

Re: Smooth scrolling and walking

Posted: Thu Aug 08, 2013 2:32 pm
by MpPozor
SilverWarior wrote:Being able to walking instead of running could be helpfull especially in finding enemy weapons range :D
Their range is too big.

It's good idea.

Re: Smooth scrolling and walking

Posted: Thu Aug 08, 2013 2:33 pm
by zer0t3ch
MpPozor wrote:
SilverWarior wrote:Being able to walking instead of running could be helpfull especially in finding enemy weapons range :D
Their range is too big.

It's good idea.
The range can be changed in the new worldgen.

Re: Smooth scrolling and walking

Posted: Thu Aug 08, 2013 3:13 pm
by cube
zer0t3ch wrote:The range can be changed in the new worldgen.
Nope.

You can change their distance from the starting point and you can make a mod to change their range, but you cannot change their range from worldgen.

Re: Smooth scrolling and walking

Posted: Thu Aug 08, 2013 4:48 pm
by zer0t3ch
cube wrote:
zer0t3ch wrote:The range can be changed in the new worldgen.
Nope.

You can change their distance from the starting point and you can make a mod to change their range, but you cannot change their range from worldgen.
Oh, nevermind. I thought that's what he meant by range.... :3