Improved Mod Browser
Posted: Wed May 22, 2024 9:54 am
Current mod browser works very well for what it was intended to do. However, as a person who likes to do different kind of playthroughs on the regular, I find myself often having to do somewhat cumbersome and repetitive tasks that I think could be avoided if the mod browser got a facelift. So here's the ideas:
Idea 1: Allow selection of multiple mods at once (with standard ctrl or shift click methods)
Self explanatory. Instead of opening up a mod page, it will simply have the options to delete, enable or disable the selected mods. Or even better, the selection doesn't affect the mod page at all. Instead enabling or disabling will affect all selected mods, and the info page will have "batch delete" button which will delete selected mods. Or maybe a popup box when you select multiple mods. Something simple.
Idea 2: Allow grouping mods into custom "folders"
This in particular would save a lot of time. The system should be separate from the actual mod list. Each mod can be put into whatever custom folder (or category, or whatever you call it) and then they all can be disabled or enabled together. The enable / disable button will also have intermediate state like "/" to indicate that some mods are active, but not all. If first idea is implemented, then obviously you should be able to put mods into these categories in batches too.
Yes, I know you can actually already sort of do stuff like this by using "sync mods" feature. I don't think this is a huge priority at all, just a nice thing to have if developers deem it easy enough to implement.
And uh... that's it really. Thank you.
Idea 1: Allow selection of multiple mods at once (with standard ctrl or shift click methods)
Self explanatory. Instead of opening up a mod page, it will simply have the options to delete, enable or disable the selected mods. Or even better, the selection doesn't affect the mod page at all. Instead enabling or disabling will affect all selected mods, and the info page will have "batch delete" button which will delete selected mods. Or maybe a popup box when you select multiple mods. Something simple.
Idea 2: Allow grouping mods into custom "folders"
This in particular would save a lot of time. The system should be separate from the actual mod list. Each mod can be put into whatever custom folder (or category, or whatever you call it) and then they all can be disabled or enabled together. The enable / disable button will also have intermediate state like "/" to indicate that some mods are active, but not all. If first idea is implemented, then obviously you should be able to put mods into these categories in batches too.
Yes, I know you can actually already sort of do stuff like this by using "sync mods" feature. I don't think this is a huge priority at all, just a nice thing to have if developers deem it easy enough to implement.
And uh... that's it really. Thank you.