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Circuit control "Request from buffer chests"

Posted: Fri Mar 01, 2024 9:21 pm
by Murklak
What ?
Add an option to enable/disable "Request from buffer chests" on requester chests via the circuit network.
Why ?
When manually accessing requester chests, new requests are sent while you're digging through the chest. This causes it to double some requests, leading to unnecessary buffering of items and occasionally overflowing the chest. With this circuit option, we would be able to drop a gate by the chest as a player sensor and only enable request-from-buffer when the player has moved away.

Re: Circuit control "Request from buffer chests"

Posted: Fri Mar 01, 2024 9:24 pm
by Illiander42
This is a wonderful idea with a terrible justification.

But +1 anyway, because it's a wonderful idea.

Re: Circuit control "Request from buffer chests"

Posted: Fri Mar 01, 2024 9:28 pm
by Murklak
Illiander42 wrote:
Fri Mar 01, 2024 9:24 pm
This is a wonderful idea with a terrible justification.
Please validate my suggestion with a better use case. Thanks!

Re: Circuit control "Request from buffer chests"

Posted: Sat Mar 02, 2024 5:19 am
by Illiander42
Murklak wrote:
Fri Mar 01, 2024 9:28 pm
Illiander42 wrote:
Fri Mar 01, 2024 9:24 pm
This is a wonderful idea with a terrible justification.
Please validate my suggestion with a better use case. Thanks!
I can only come up with really convoluted setups involving circuit-controlled assemblers set up as universal crafters.

But since those are coming to vanilla in 2.0, that's probably good enough for something that should be really simple to implement.