Remove collision of Car/Tank with Spidertron
Posted: Sun Jan 21, 2024 12:22 pm
Hi!
I suggest the removal of collision of car and tank with spidertron legs. The rationale by which the spidertron collides with no entity, not even huge heavy vehicles like trains, yet collides with small car is baffling. This fact is particularly annoying and cumbersome in the following situation: When trying to have spidertron(s) follow a car or tank, by Ctrl+Leftklicking the car with a spidertron remote, the spidertron will position itself above the car, making it very difficult for the car to leave from underneath, without colliding with it's legs. This situation becomes even worse with the tank, as it causes damange to the spidertron and itself.
Changing this would benefit QoL and logic/plausibility, imho. Thank you!
Kind regards
Nick
I suggest the removal of collision of car and tank with spidertron legs. The rationale by which the spidertron collides with no entity, not even huge heavy vehicles like trains, yet collides with small car is baffling. This fact is particularly annoying and cumbersome in the following situation: When trying to have spidertron(s) follow a car or tank, by Ctrl+Leftklicking the car with a spidertron remote, the spidertron will position itself above the car, making it very difficult for the car to leave from underneath, without colliding with it's legs. This situation becomes even worse with the tank, as it causes damange to the spidertron and itself.
Changing this would benefit QoL and logic/plausibility, imho. Thank you!
Kind regards
Nick