Bridges
Posted: Tue Jul 23, 2013 2:47 pm
this is not really a suggestion, it's more a concept-study. I think bridges could be the first step to implement a third dimension into factorio.
- Bridges are streets (see https://forums.factorio.com/forum/vie ... f=6&t=1094 ) "above" the ground. The bridge is nothing else than a ground at another level. Or a second map above the first.
- Pieces of bridge are expensive.
- you can built only rails and belts on it. (this differs a bit from the suggestion for streets) - eventually better: maybe this is also a special tile "bridge" instead of "street".
- With "one level up" it is meant, that you may not be able to built it over anything which is higher than one level.
- You see the level, if you are on the same level.
- This means, you need a "ramp" to come to this level.
Ramps are very expensive and need a lot of material and can be built in different steepness (see down). So they work also as pillars.
- Ramps can have different steepness. Max steepness for pillar, foot, car and rails.
- From the level below you see a transparent outline-image of the level up. Edit is only possible on the same level. So you first need to built the ramp, then the bridge.
- From the level above then level below is seen but in a form that it is clear, that it is below and cannot be edited.
- Bridges can be about 30 tiles long from one ramp straight forward. You can built from both sides over about 60 tiles, which should be enough for most cases. You can built pillars inbetween if not. (You can built a pillar in the water?)
- Bridges can go over water, but also over anything else which is lower (assemblies, belts, etc.)
- So you can use them to walk over your factory.
- Bridges are streets (see https://forums.factorio.com/forum/vie ... f=6&t=1094 ) "above" the ground. The bridge is nothing else than a ground at another level. Or a second map above the first.
- Pieces of bridge are expensive.
- you can built only rails and belts on it. (this differs a bit from the suggestion for streets) - eventually better: maybe this is also a special tile "bridge" instead of "street".
- With "one level up" it is meant, that you may not be able to built it over anything which is higher than one level.
- You see the level, if you are on the same level.
- This means, you need a "ramp" to come to this level.
Ramps are very expensive and need a lot of material and can be built in different steepness (see down). So they work also as pillars.
- Ramps can have different steepness. Max steepness for pillar, foot, car and rails.
- From the level below you see a transparent outline-image of the level up. Edit is only possible on the same level. So you first need to built the ramp, then the bridge.
- From the level above then level below is seen but in a form that it is clear, that it is below and cannot be edited.
- Bridges can be about 30 tiles long from one ramp straight forward. You can built from both sides over about 60 tiles, which should be enough for most cases. You can built pillars inbetween if not. (You can built a pillar in the water?)
- Bridges can go over water, but also over anything else which is lower (assemblies, belts, etc.)
- So you can use them to walk over your factory.