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Allow loaders to be enabled/disabled with circuit conditions

Posted: Thu Jan 12, 2023 6:54 pm
by DarkShadow44
Inserters already have this, would be nice to have for loaders as well.

Re: Allow loaders to be enabled/disabled with circuit conditions

Posted: Fri Jan 13, 2023 1:42 am
by DaleStan
You can do this already if you use Miniloaders.

You can also do a not-quite-perfect version by controlling the belt the loader is connected to.

Re: Allow loaders to be enabled/disabled with circuit conditions

Posted: Fri Jan 13, 2023 10:05 am
by DarkShadow44
Sure, but that is quite different from having it work with loaders.

Re: Allow loaders to be enabled/disabled with circuit conditions

Posted: Fri Jan 13, 2023 1:31 pm
by jodokus31
Agree, when Loaders gonna be used in future base game, that would be a useful addition.

Workaround:
For unloading, you can wire the container to the belt directly after the loader.

Re: Allow loaders to be enabled/disabled with circuit conditions

Posted: Wed Aug 23, 2023 8:52 pm
by Joomla_Sander
I woud like to add that setting filters via circuit network woud be cool.
Same with reading the contents of loaders.

Re: Allow loaders to be enabled/disabled with circuit conditions

Posted: Fri Dec 15, 2023 1:06 pm
by FleshyNessa
I'd love it if loaders could be programmed the same way that inserters can. I've been using the Miniloader mod for a while now, and it's a great approximation (there are actually two inserters hidden within its implementation), but it's buggy when it comes to copy-pasting settings, placing down blueprints over them, auto-reconnecting wiring after they get destroyed, etc. I really hope that vanilla loaders get all the functionality that inserters do when 2.0 comes around.