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Spidertron deconstruction based on decon planner

Posted: Sun Nov 20, 2022 7:30 pm
by Epb7304
Spidertrons should deconstruct buildings and obstacles that are marked for deconstruction based on a deconstruction planner that is in the spidertrons inventory (or perhaps a special slot?)

What ?
Spidertrons should either get another special slot or use one in its inventory for a deconstruction planner and whatever is listed in that deconstruction planner is the only thing that that spidertron is able to deconstruct
Why ?
I wish that I could use roboports in spidertrons, but right now it is not particularly feasible since unless you manually go through every item in the game the spidertron will quickly get filled up with random junk, this solution is both simple and elegant

Re: Spidertron deconstruction based on decon planner

Posted: Fri Nov 25, 2022 4:56 am
by ssilk
Hm. Should this deconstruction planner automatically deconstruct all items in its (construction robot)-reach that match (or all, if the planner is empty),

or do you mean that item in the deconstruction planner more like a filter for the construction bots (grab only this item!)?

The second I would find really useful, because that would solve also those issues, where the inventory of player/spider gets overflowed by useless items.