Mark/show missing ingredients of assemblers

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nosports
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Mark/show missing ingredients of assemblers

Post by nosports »

Mark/show missing ingredients of assemblers


TL;DR
mark/show missing ingredients of assemblers in the hoovering menue

What ?
It could be readily available in the same manner as for logistic item marking all ingredients of the recipe and underlying with red color the missing ones in the content row.
11.png
11.png (68.66 KiB) Viewed 211 times
Other a little more hinting is adding the missing ones in the row below the statment of missing ingredients
12.png
12.png (75.71 KiB) Viewed 211 times
Why ?
Sometimes/often one need/want to look why a assembler is not working.
Its stated that an igredient is missing but not which one/s, so one need to head over to get that information to work on.
Its in style of automation to not needing to get there for this bit of information

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ssilk
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Re: Mark/show missing ingredients of assemblers

Post by ssilk »

I like the second…
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ickputzdirwech
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Re: Mark/show missing ingredients of assemblers

Post by ickputzdirwech »

+1

I prefer the second alternative however, since it takes less vertical space.
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jodokus31
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Re: Mark/show missing ingredients of assemblers

Post by jodokus31 »

+1
The advantage is, that you don't have to open the assembler.
or from far, you don't have to know the exact recipe and anticipate what item is missing

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Re: Mark/show missing ingredients of assemblers

Post by SoShootMe »

jodokus31 wrote:
Fri Nov 25, 2022 11:06 am
The advantage is, that you don't have to open the assembler.
Wouldn't it make sense to (optionally?) be consistent with what you can see in that case? That is, show all ingredient/result slots at all times under Contents in the tooltip, shaded (or not) in the same way, eg fully red for a missing ingredient, red background for insufficient quantity, grey for an empty output slot etc, with number overlaid for non-zero amounts. Somewhat similar to "Signals" when hovering over a circuit network-connected power pole that have a coloured background to show wire colour.

Furnaces would be a bit different because of their dynamic recipe behaviour. Also fuel slots where appropriate.

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