I want a faster way to "catch up" with the server, when playing on a small server
When playing a very large modpack and running the headless server, the client will often catch up with the server very slowly. This is because the client and server are both almost UPS capped, especially when both are running on the same machine.What
I have two suggustions. I'm bundling them together because it's two alternate ways of achieving the same goal.Implementation option 1:
Allow lua console commands to be given from the server console. This would allow the server to be paused from the console, as well as many other uses.
Implementation option 2:
Allow pressing the pause button in the client while "catching up". Again, pausing for a couple seconds might save over a minute of catching up. Of course this command won't work if pausing is disallowed, but that's fine.