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Make landfilled tiles/ground absorb polution

Posted: Mon Jan 17, 2022 10:23 pm
by Defective_Soul
In curent game conditions if you fill water chunk with landfill it stops absorbing polution, and i understand that wneh you use concrete it ok if it does so because soil is not in direct contact with ground + there no green stuff growing + concrte ain't allow to polution get inside soil + it gives you increased walking speed so it trade off of hawing lesser/no polution absorbtion for increased speed, but in case of landfinnled tiles i duno why it stops absorbing polution at all... Even waterfilled chunks do ! Since so, can you add/fix/edit polution system that it will also make use of landfilled tiles, or at least say why it not absorbs so

Also what you thing about make non-mod anti-polution things ? Maby when you chop a tree it droops seeds wich you can use to regrow forest or some other way exclude filling free tiles with waterfill chess grid so you still able to walk trough fast but still benefit from as from concrete as from absorbtion from watrfill ?

Re: Make landfilled tiles/ground absorb polution

Posted: Tue Jan 25, 2022 12:20 pm
by esygrim
yeah i wondered about the same thing and thought about suggesting something like that.
maybe it would be nice to play around the idea one could choose to not chop trees but "unplant" them as a whole and replant them somewhere else, like on landfill. it would also be really nice if i could remove placed landfill.

Re: Make landfilled tiles/ground absorb polution

Posted: Wed Jan 26, 2022 1:59 am
by FuryoftheStars
To me, pollution absorption by tiles is supposed to be representative of any grass and other non-tree stuff growing on them. As landfill doesn’t have any of this, it makes sense that it doesn’t absorb pollution.

Re: Make landfilled tiles/ground absorb polution

Posted: Thu Jan 27, 2022 4:17 pm
by adam_bise
https://mods.factorio.com/mod/tiles-absorb-pollution

Enables pollution absorption for all tiles. I felt like there should never be a scenario where pollution would persist indefinitely.

Re: Make landfilled tiles/ground absorb polution

Posted: Thu Jan 27, 2022 6:47 pm
by Defective_Soul
adam_bise wrote:
Thu Jan 27, 2022 4:17 pm
https://mods.factorio.com/mod/tiles-absorb-pollution

Enables pollution absorption for all tiles. I felt like there should never be a scenario where pollution would persist indefinitely.
I think that concrete / player-made surfaces are ok to not-absorb polution, but when we use landfill it weird that it not get any absorbtion
Mod you mentionad lacks of settings/customizability, i think that this is ok that pawed tiles not absorb polution

hey imajine if theer will be actual water-based polution absorbers and you will had to polute water just to recycle it somehow, filany a new use for green water update !