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Recycling plant

Posted: Wed Feb 19, 2014 1:15 am
by sparr
I would love to see a "factory" that takes [almost] anything as input and spits out some (maybe random, maybe deterministic) fraction of the resources used to make it.

Re: Recycling plant

Posted: Wed Feb 19, 2014 6:33 am
by production
I like this idea. It's also mentioned in a different thread [1].

Of course, it needs to be balanced so that even with max productivity modules, it doesn't allow you to get more resources out of something than you put into it :)

[1] https://forums.factorio.com/forum/vie ... =16&t=2344

Re: Recycling plant

Posted: Wed Feb 19, 2014 7:29 pm
by Sedado77
I'd like this idea
I think you shoud be able to do it manually, not by a factory... and make it so it would take soooo much time of personal (un)building that makes you think 10 times before recicling (and MAYBE maybe lower this time with research).
I think that if this is made in the player's personal inventory it would be less exploitable, since you can't use Beacons, nor Modules, nor have a factory making X item and next a recicling factory unbuilding such X item (IDK why you would do this, but it makes sense... maybe with light oil -> solid fuel -> light oil for "destoying" excess fuel... but this shouldn't be a posibility IMO)