[kovarex] [1.0.0] Old blueprints get cleared when editing
Posted: Sat Jan 09, 2021 1:23 am
I don't really know how to explain this one concisely and it might even have been fixed in 1.1.x Experimental.
So I had this really old blueprint book made 4 years ago? The only copy of it I have now is located here but it won't import into the current version of the game. I'll probably need to go through some version migration hell to get it back. lol
Fast forward to last night. I'm messing around with my blueprint library cleaning out useless blueprints and updating others to use the new grid system. So I come across this blueprint with no icons (none at all. Not even the "?") but with entities in it. Strange. After thinking and messing around with it I realize this blueprint used to have the old "alien artifact" icon. OK whatever I'll give it a new icon. So I do that. Click save blueprint and....no icon. What? Checking the blueprint again and it is empty now.
Sadly I don't have a working backup of the blueprint. Just that one blueprint string from 4 years ago. To me it seems like if you try to edit a blueprint that has an vanilla icon that is no longer present your blueprint will get cleared, when you edit it for any reason. So long as you don't edit the blueprint it will continue to work just fine. Soon as you edit it though it will get cleared even if you do give it a new icon.
I tried replicating this with icons from mods but those correctly get the "?" icon when the mod is missing and you can't edit them.
So I had this really old blueprint book made 4 years ago? The only copy of it I have now is located here but it won't import into the current version of the game. I'll probably need to go through some version migration hell to get it back. lol
Fast forward to last night. I'm messing around with my blueprint library cleaning out useless blueprints and updating others to use the new grid system. So I come across this blueprint with no icons (none at all. Not even the "?") but with entities in it. Strange. After thinking and messing around with it I realize this blueprint used to have the old "alien artifact" icon. OK whatever I'll give it a new icon. So I do that. Click save blueprint and....no icon. What? Checking the blueprint again and it is empty now.
Sadly I don't have a working backup of the blueprint. Just that one blueprint string from 4 years ago. To me it seems like if you try to edit a blueprint that has an vanilla icon that is no longer present your blueprint will get cleared, when you edit it for any reason. So long as you don't edit the blueprint it will continue to work just fine. Soon as you edit it though it will get cleared even if you do give it a new icon.
I tried replicating this with icons from mods but those correctly get the "?" icon when the mod is missing and you can't edit them.