[1.1.6] Gap on transport belt after Inserter picks up Items
Posted: Sat Dec 26, 2020 1:06 am
I wondered why my seemingly full belt only outputs 7. After running a 'debugger' with a 'breakpoint' I saw that there was, indeed, a gap on the belt, and after building a test setup, I could reproduce the issue frequently.
A stack inserter picking up from a left turned belt causes a transport belt gap 1 tile away. The gap appears out of nowhere.
Attached is a file halted where the gap exists. 112 ticks after the save another gap will appear on the same belt.
A stack inserter picking up from a left turned belt causes a transport belt gap 1 tile away. The gap appears out of nowhere.
Attached is a file halted where the gap exists. 112 ticks after the save another gap will appear on the same belt.