[0.17.79] Campaign Introduction crashes
Posted: Tue Nov 26, 2019 10:06 pm
Hi there,
Since this is my first bug report I hope I haven't missed any required information.
I played the Campaign Introduction today and it crashed while running around with a lua error.
I could reproduce the crash and made a short video.
Hope this helps.
Best regards
Since this is my first bug report I hope I haven't missed any required information.
I played the Campaign Introduction today and it crashed while running around with a lua error.
I could reproduce the crash and made a short video.
Hope this helps.
Code: Select all
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
LuaUnitGroup API call when LuaUnitGroup was invalid.
stack traceback:
__base__/lualib/npe/cutscenes/biters_close_in.lua:142: in function 'action'
__core__/lualib/story_2.lua:192: in function 'update'
__base__/lualib/npe/storytable.lua:137: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function '__index'
__base__/lualib/npe/cutscenes/biters_close_in.lua:142: in function 'action'
__core__/lualib/story_2.lua:192: in function 'update'
__base__/lualib/npe/storytable.lua:137: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
Best regards