[0.17.67] Running at certain high speed causes cpu hang or crash
Posted: Wed Sep 04, 2019 1:22 pm
This is reproducible.
Running at game.player.character_running_speed_modifier =
100000 causes very short cpu hang
1000000 causes a long cpu hang
10000000 has minimal impact, only noticeable by watching the debug numbers
100000000 causes a crash
https://youtu.be/u5kg-NEeuGI
I was trying to test something else out, and happened up on this.
I'm more interested in why it hangs at one high speed and not another.
The crash, I'm guessing, is just because it was making a map larger than the game is coded to handle, so no big deal. Is that correct?
Running at game.player.character_running_speed_modifier =
100000 causes very short cpu hang
1000000 causes a long cpu hang
10000000 has minimal impact, only noticeable by watching the debug numbers
100000000 causes a crash
https://youtu.be/u5kg-NEeuGI
I was trying to test something else out, and happened up on this.
I'm more interested in why it hangs at one high speed and not another.
The crash, I'm guessing, is just because it was making a map larger than the game is coded to handle, so no big deal. Is that correct?