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[0.16.51] Diggy scenario - no miner update on growing orefield
Posted: Mon Jan 14, 2019 3:46 pm
by Blacky007
I'am playing a sceanario where you have to digg through the ground and the ore fields are getting bigger.
we placed 1 miner to show the orefield value on a digital screen - but the value doesn't update when we are opening more and more of that orefield.
Re: [0.16.51] Diggy scenario - no miner update on growing orefield
Posted: Tue Jan 15, 2019 12:57 am
by Jap2.0
Re: [0.16.51] Diggy scenario - no miner update on growing orefield
Posted: Tue Jan 15, 2019 7:47 am
by Blacky007
the miner is active all the time - and the ore field is growing.
Re: [0.16.51] Diggy scenario - no miner update on growing orefield
Posted: Tue Jan 15, 2019 8:23 am
by Rseding91
Blacky007 wrote: ↑Mon Jan 14, 2019 3:46 pm
I'am playing a sceanario where you have to digg through the ground and the ore fields are getting bigger.
we placed 1 miner to show the orefield value on a digital screen - but the value doesn't update when we are opening more and more of that orefield.
Thanks for the report however this is working as intended. We purposefully cached the ore entities on enabling that circuit condition to avoid the massive lag it would cause if it re-scanned the patch every time it updated the values.
Re: [0.16.51] Diggy scenario - no miner update on growing orefield
Posted: Tue Jan 15, 2019 9:08 am
by Blacky007
if the Ore field is getting smaller everything is fine and you get the new value.