[0.15.40]Crash in Player::~Player Player.cpp:255 loading map
Posted: Tue Dec 05, 2017 3:13 pm
by quyxkh
logfile
Trying to load this map from this post crashes with the above logfile, every time.Code: Select all
0.000 2017-12-05 06:50:24; Factorio 0.15.40 (build 30950, linux64, alpha)
0.000 Operating system: Linux
0.000 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio"
0.000 Read data path: /home/quyxkh/.factorio/data
0.000 Write data path: /home/quyxkh/.factorio
0.000 Binaries path: /home/quyxkh/.factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16032MB]
0.011 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.041 Available display adapters: 1
0.041 [0]: resolution 1920x1080px at [0,0]
0.041 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.152 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 4.6.0 NVIDIA 387.34
0.152 Video memory size (dedicated/total available/current available): 3072/3072/2420 MB
0.187 Graphics settings preset: very-high
0.187 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.319 Loading mod core 0.0.0 (data.lua)
0.325 Loading mod base 0.15.40 (data.lua)
0.398 Loading mod base 0.15.40 (data-updates.lua)
0.447 Checksum for core: 3865022077
0.447 Checksum of base: 1503927233
0.622 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1512485424
0.622 Info PlayerData.cpp:65: Cloud player-data.json unavailable
0.724 Loaded shader file /home/quyxkh/.factorio/data/core/graphics/shaders/game.glsl
0.725 Loaded shader file /home/quyxkh/.factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.735 Initial atlas bitmap size is 16384
0.763 Created atlas bitmap 16384x16382
0.769 Created atlas bitmap 16384x9816
0.770 Created atlas bitmap 8192x2028
3.273 Atlases loaded from disk cache.
4.083 Sprites loaded
4.083 Convert atlas 8192x2028 to: trilinear-filtering
4.190 Loading sounds...
6.127 Custom inputs active: 0
6.150 Factorio initialised
13.799 Loading map /home/quyxkh/.factorio/saves/0_main.zip: 36981913 bytes.
13.810 Loading Level.dat: 113083933 bytes.
13.815 Info Scenario.cpp:135: Map version 0.14.13-2
13.819 Info PrototypeMigrationList.cpp:51: Activating migration base/2016-11-24_Factorio_0.15.0.json
13.819 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-01-17_Factorio_0.15.0.json
13.819 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-01-18_Factorio_0.15.0.json
13.819 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-02-08_Factorio_0.15.0.json
13.819 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-03-03_Factorio_0.15.0.json
13.819 Warning PrototypeMigrationList.cpp:196: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
13.819 Warning PrototypeMigrationList.cpp:196: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
13.819 Warning PrototypeMigrationList.cpp:196: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
16.067 Error CrashHandler.cpp:387: Received SIGSEGV
16.776 Warning Logger.cpp:413: Symbols.size() == 21, usedSize == 13
Factorio crashed. Generating symbolized stacktrace, please wait ...
17.492 Warning Logger.cpp:413: Symbols.size() == 20, usedSize == 12
#0 0x0000000000809540 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) [clone .constprop.109762] at /tmp/factorio-VwM6F3/src/Util/CrashHandler.cpp:122
#1 0x00000000008099d4 in CrashHandler::SignalHandler(int) at /tmp/factorio-VwM6F3/src/Util/CrashHandler.cpp:389
#2 0x00007f3708b14920 in ?? at ??:0
#3 0x00007f3708b804fe in ?? at ??:0
#4 0x0000000000c64b82 in __copy_m<Player*> at /usr/include/c++/5/bits/stl_algobase.h:382
#5 0x0000000000c656c5 in __copy_move_a<true, Player**, Player**> at /usr/include/c++/5/bits/stl_algobase.h:400
#6 0x0000000000c65d5e in __copy_move_a2<true, __gnu_cxx::__normal_iterator<Player**, std::vector<Player*> >, __gnu_cxx::__normal_iterator<Player**, std::vector<Player*> > > at /usr/include/c++/5/bits/stl_algobase.h:436
#7 0x0000000000e103dd in move<__gnu_cxx::__normal_iterator<Player**, std::vector<Player*> >, __gnu_cxx::__normal_iterator<Player**, std::vector<Player*> > > at /usr/include/c++/5/bits/stl_algobase.h:502
#8 0x0000000000e109ea in _M_erase at /usr/include/c++/5/bits/vector.tcc:145
#9 0x00000000013aa470 in erase at /usr/include/c++/5/bits/stl_vector.h:1147
#10 0x00007f370a6df08a in Player::~Player() at /tmp/factorio-VwM6F3/src/Player.cpp:255
#11 0x00007f3708bd647f in Player::~Player() at /tmp/factorio-VwM6F3/src/Player.cpp:256
17.493 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
------------- Error -------------
Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Log file location: /home/quyxkh/.factorio/factorio-current.log
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