[0.14.3] inserter / train graphic bug
Posted: Mon Sep 12, 2016 3:53 pm
The inserters are on top of the train but that doesn't make sense.
Why don't you sort sprites by their position? As most things overlap what's a tile behind them but very rarely something in front, this would make sense as a general rule.Klonan wrote:Thanks for the report,
However this is simply a limitation of 2d sprites in a 3d perspective, and would be pretty hard to fix without breaking anything else
Then inserters one tile below a train would be invisible.Zeblote wrote:Why don't you sort sprites by their position? As most things overlap what's a tile behind them but very rarely something in front, this would make sense as a general rule.
They wouldn't, how did you get that idea?DaveMcW wrote:Then inserters one tile below a train would be invisible.Zeblote wrote:Why don't you sort sprites by their position? As most things overlap what's a tile behind them but very rarely something in front, this would make sense as a general rule.