[15.16] Factorio doesn't load on very-low graphics qualitity

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anstow
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[15.16] Factorio doesn't load on very-low graphics qualitity

Post by anstow »

Hi,

I have been running factorio fine on Arch Linux at `low` graphics settings. But when I change to `very-low` graphics setting I get an out of memory error on start up. This is strange as strictly less memory seems to be used. I wasn't running any other programs on either test.

(Also it would be useful to get a pop up about the memory issue, as it is I had to dig through the log file to find out why factorio wasn't open.)

This is the log with very-low graphics quality:

Code: Select all

   0.000 2017-05-30 09:14:57; Factorio 0.15.16 (build 30063, linux64, alpha)
   0.000 Operating system: Linux
   0.000 Program arguments: "factorio" 
   0.000 Read data path: /usr/share/factorio
   0.000 Write data path: /home/david/.factorio
   0.000 Binaries path: /home
   0.011 System info: [CPU: Intel(R) Core(TM) i7-6560U CPU @ 2.20GHz, 4 cores, RAM: 7833MB]
   0.012 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 180.8%] [MultiSampling: OFF] [Screen: 255]
   0.012 Available display adapters: 1
   0.012  [0]: resolution 3200x1800px at [0,0]
   0.012 Create display on adapter 0. Size 2314x1301 at position [433, 232].
   0.305 Initialised OpenGL:[0] Mesa DRI Intel(R) Iris Graphics 540 (Skylake GT3e) ; driver: 3.0 Mesa 17.1.0
   0.342 Graphics settings preset: medium
   0.342 Graphics options: [Graphics quality: very-low] [Video memory usage: low] [Light scale: 25%] [DXT: false]
   0.418 Loading mod core 0.0.0 (data.lua)
   0.425 Loading mod base 0.15.16 (data.lua)
   0.509 Loading mod base 0.15.16 (data-updates.lua)
   0.574 Checksum for core: 2224076952
   0.574 Checksum of base: 2355693671
   0.672 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496132058
   0.672 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   0.719 Loaded shader file /usr/share/factorio/core/graphics/shaders/game.glsl
   0.726 Loaded shader file /usr/share/factorio/core/graphics/shaders/zoom-to-world.glsl
   0.748 Initial atlas bitmap size is 16384
   0.749 Created atlas bitmap 6513x96
   0.750 Created atlas bitmap 4096x348
   0.750 Created atlas bitmap 4096x144
   0.753 Created atlas bitmap 4096x948
   8.373 glTexImage2D for format ARGB_8888, size 16x16 failed (GL_OUT_OF_MEMORY)

And this is the log file with `low` graphics quality (which successfully runs):

Code: Select all

   0.000 2017-05-30 09:19:30; Factorio 0.15.16 (build 30063, linux64, alpha)
   0.000 Operating system: Linux
   0.000 Program arguments: "factorio" 
   0.000 Read data path: /usr/share/factorio
   0.000 Write data path: /home/david/.factorio
   0.000 Binaries path: /home
   0.038 System info: [CPU: Intel(R) Core(TM) i7-6560U CPU @ 2.20GHz, 4 cores, RAM: 7833MB]
   0.040 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 180.8%] [MultiSampling: OFF] [Screen: 255]
   0.041 Available display adapters: 1
   0.041  [0]: resolution 3200x1800px at [0,0]
   0.041 Create display on adapter 0. Size 2314x1301 at position [433, 232].
   0.434 Initialised OpenGL:[0] Mesa DRI Intel(R) Iris Graphics 540 (Skylake GT3e) ; driver: 3.0 Mesa 17.1.0
   0.474 Graphics settings preset: medium
   0.474 Graphics options: [Graphics quality: low] [Video memory usage: low] [Light scale: 25%] [DXT: false]
   0.561 Loading mod core 0.0.0 (data.lua)
   0.570 Loading mod base 0.15.16 (data.lua)
   0.661 Loading mod base 0.15.16 (data-updates.lua)
   0.726 Checksum for core: 2224076952
   0.726 Checksum of base: 2355693671
   0.830 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496132058
   0.830 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   0.879 Loaded shader file /usr/share/factorio/core/graphics/shaders/game.glsl
   0.886 Loaded shader file /usr/share/factorio/core/graphics/shaders/zoom-to-world.glsl
   0.908 Initial atlas bitmap size is 16384
   0.908 Created atlas bitmap 6513x96
   0.910 Created atlas bitmap 4096x1052
   0.910 Created atlas bitmap 4096x1568
   0.910 Created atlas bitmap 4096x1796
  12.449 Sprites loaded
  12.449 Convert atlas 4096x1052 to: mipmap 
  12.472 Convert atlas 4096x1568 to: mipmap 
  12.500 Convert atlas 4096x1796 to: trilinear-filtering 
  12.535 Loading sounds...
  14.552 Custom inputs active: 0
  14.553 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=anstow&token=<private>&apiVersion=2
  15.570 0 packages available to download (experimental updates enabled).
  15.634 Factorio initialised
  19.431 Goodbye

Rseding91
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Re: [15.16] Factorio doesn't load on very-low graphics qualitity

Post by Rseding91 »

Thanks for the report.

Since you're able to load it using "low" and you should be able to load the game with "normal" if your system meets the minimum requirements (500 MB of VRAM) I don't consider this worth fixing.
If you want to get ahold of me I'm almost always on Discord.

Demiu
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Re: [15.16] Factorio doesn't load on very-low graphics qualitity

Post by Demiu »

I had the same error, however changing graphics quality didn't work no matter which one I swtched to and I had to remove config.ini

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