Tairon96 wrote: Wed Jan 23, 2019 1:02 am
Maybe my English is not well enough to make my point clear in the opening post. Maybe my English is not well enough to understand what
Jap's point is. For me it sounds like I have somehow offended him and his answer is like (*Grrr*NAY*Stomp*Never!!1Elven!!*Grrr*).
First of all: I like criticism. Yes I really love it! But I prefer
constructive criticism. And I dislike
destructive criticism. Now guess, in what category your post is sorted into?
Do you have read and have tried to understand my post? Do you have read and tried to understand
Koub's post?
I don't think so.
I'm sorry if I came across that way. I was hoping for some clarification on a few points (I was more asking for clarification on those points and if they would be valid criticisms than pointedly making them), and I must admit it came across as a worse tone than I meant. My apologies.
As for your question, yes, I have read and done my best to understand your post.
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
I have never suggested the community should participate less in the development of Factorio.
I don't recall doing it myself either (I may be wrong, if can give me a quote with a bit of context I could do my best to explain).
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
I have never suggested Wube should reveal secrets or give away the opportunity to surprise us with new features. Where have you read this ?
Accurately concluding a discussion can be difficult when oftentimes the conclusion is simply the next FFF, they haven't decided what to do yet themselves, or there is really no conclusion to be made (although these cases are generally not contentious, so the summary wouldn't be necessary), whether it's because the FFF contained next to nothing debatable, because only a tiny minority disagreed with the changes, or because the devs have their heart set on the change being made as they described it.
Of course, if by concluding a discussion you mean addressing every idea from the summary, that would take a lot of work, most likely be even more contentious if it was written by someone who makes the game, and the response to most ideas would probably be no, but some people would probably try to use that in a way to stop all discussion of that topic (which I doubt would be their goal). All of this would get significantly harder the more contentious the debate. Shados' list has 35 ideas (and this was only half way through the discussion!) and took him many hours to write. Certainly, the devs' posts don't need to be this through, but it sounds like you want them to address every idea. It would be no small task.
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
My suggestion was to summarize the discussion thread in the rare situation of a predicted controversial discussion will follow the FFF.
Ah, sorry.
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
I wanted Wube to direct our ideas in a way Wube will find our suggestions more useful by preventing to discuss ideas Wube has already discarded (e.g. can't be implemented / doesn't fit into their vision of the game / ... )
I don't think that's a good idea. This forum is largely here for us to give Wube feedback on their game - if you limit that discussion to ideas they've already decided to do (or are expecting them to actively discard some), then I don't think that's going to happen. For reference, see
this post with the following quote:
Klonan wrote: Sun Jan 06, 2019 10:28 pm
We're not immune to making the wrong decision,
So I don't think its productive to close all the discussion, akin to saying: "We are right you are wrong now shut up",
Over time and through player testing, people may come with fresh and new perspectives for us to consider,
And we may very well have a reason to amend some of the changes we have made
as well as
this
Klonan wrote: Wed Apr 25, 2018 9:02 am
Shutting down an idea, or confirming an idea, without any actual substance to it, is never going to help,
In the years since it was suggested, it could start to make more sense, or it could start to make less sense,
Putting some developer mark on an idea that it's either approved or disapproved, will cause only misinformation in the long run
I like to let threads and ideas play themselves out amongst the community,
If I say something or interfere, I could change the natural outcome of the discussion
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
Furthermore I wanted to remove the likelihood of repetitive arguments. And what are you doing ? Repeating
Koub's arguments and adding ... nothing but verbal attacks. Please be so kind and take a look at
Koub's post and try to adjust your tune to a more polite manner. If you do so and add something new, your opinion will be heard.
Cool, cool, only bringing up personal attacks for the fifth time. (Despite that I don't see anything especially personal, other than a few requests for clarification. And I probably shouldn't have written those last two sentences.)
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
Although
Koub has mentioned this argument, too, I want to go into more detail: ...
Your logic is flawed: On one hand you say "Are you just declaring the discussion 'done' at some point, [...]" and on the other hand you say "[...] or are you continuously editing them for days, weeks, or even months straight?".
If a discussion goes on for months like the bots/belts controversy the workload of editing the summary is spread over the time span, too. And the mods are already combining similar threads in the "ideas and suggestions forum". A copy and paste of a *new* thought into the summary would have been only very little additional work. The only problem would have been the first few days. But this has already been mentioned before by
Koub. By the way : If you had read the bots/belt FFFs more carefully, you would have noticed, it has been declared done by
Klonan in the next FFF a week after the part 2. But this I have already mentioned in my reply to
DaveMcW.
So the answer is that you're continuously editing them for days, weeks, or months straight. With contentious issues, you'll have to be continuously editing several summaries at once.
I'd also say that simply copying and pasting an idea is an under representation of how difficult it would be. Sure, some posts have a clear idea, but some have multiple, some are hard to understand, and some have convoluted changes that are difficult to summarize. Analyzing the ideas on top of that would make it even harder.
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
If you don't like my suggestion, it is okay for me. But ...
I like the suggestion, I just don't find it feasible. (Of course, it might help if you focused on my words rather than my tone
![Wink ;)](./images/smilies/icon_e_wink.gif)
)
Tairon96 wrote: Wed Jan 23, 2019 1:02 am
Neither it was not meant to be a poll (this would have been in the responsibility of Wube). Nor it was meant to be an invitation card for creatures living below bridges and being in a constant bad mood.
Okay, okay, I get it
![Razz :P](./images/smilies/icon_razz.gif)
.
One last thing I'd like to bring up: with your suggestion of having a limit of one single post for an idea, there is no real way for people to show support for an idea. Voting has been suggested on
several occasions, but ultimately it has never happened (beyond the polls that kind of work sometimes). Additionally, many ideas are slight variations of an idea, which causes a whole additional level of deciding whether to put it in the summary, whether to allow it, where to draw the line between the same post and a variation, etc.