Re: Today's forum skin update
Posted: Tue Sep 11, 2018 5:57 pm
This upgrade was much needed. I know the old design was familiar but this finally gets us in line with modern forums.
Try the icon on the very far left. Not only is it more dynamic (it doesn't link to a post but instead to whatever the latest unread post happens to be) and in a single column, it's conveniently close enough to the forum title that you don't have to scan left and right to make sure you're clicking the correct thing.eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe link-button to the last post of a topic (search results + my posts) is now behind the nickname instead of infront of it, making its position non-constant and thus more difficult to click.
eradicator wrote: ↑Tue Sep 11, 2018 12:41 pmBut more to the point: What's the point of changing the skin? Is it one of those "changed for the purpose of chaning" things? To stay "modern"? Because that's about the most annoying type of software change i know as far as i'm concerned.
So that the Forum is consistent with the upcoming 0.17 Factorio GUI ?
Shouldn't your font fall back to a system font in these cases?eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe forum now uses unicode private use codepoints for all icons, meaning it doesn't work with my preferred font and everything is an ugly codepoint-square (also on pictures).
Until they fix it, you might try my CSS mod to get a less washed out experience where the quick links are indeed quick to click and read / unread icons are exchanged, so white is unread and yellow is read. It also removes the hover effects, hot topic icon animations and distinction between own and other people's posts.
It doesn't even show when there's no unread posts, and if it is shown it's in the same line as the name of the poster below, both of which make it impossible for it ever to be "in one column". The previous icon actually had it's own column, and was always shown, making it the very consistent and easy to use button i probably used most on this forum.5thHorseman wrote: ↑Tue Sep 11, 2018 6:50 pmTry the icon on the very far left. Not only is it more dynamic (it doesn't link to a post but instead to whatever the latest unread post happens to be) and in a single column, it's conveniently close enough to the forum title that you don't have to scan left and right to make sure you're clicking the correct thing.eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe link-button to the last post of a topic (search results + my posts) is now behind the nickname instead of infront of it, making its position non-constant and thus more difficult to click.
I don't know where you see any resemblance between that and the current forum skin, but they already stated that it was a security update of the forum software.BlueTemplar wrote: ↑Tue Sep 11, 2018 7:30 pmSo that the Forum is consistent with the upcoming 0.17 Factorio GUI ?
Private use codepoints do not have any predefined meaning, which makes fallbacks impossible. Only the exact font the site supplies knows the correct glyphs. I generally consider this practice broken-by-design, but i'm pretty sure i'm a very small minority in that regard, so i normally simply avoid using sites that do this. I've had a lot of fun here on the forums so leaving for a shitty reason like that is a pity, but i doubt they'll rewrite half of the theme just for me. :|BlueTemplar wrote: ↑Tue Sep 11, 2018 7:30 pmShouldn't your font fall back to a system font in these cases?eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe forum now uses unicode private use codepoints for all icons, meaning it doesn't work with my preferred font and everything is an ugly codepoint-square (also on pictures).
There's a setting "hide my online status", but it's currently ignored (BUG).
I was actually confused by this because it's totally impossible for a post with no replies to show up in the "show posts with new replies" window. Then I remembered that that's not the screen that EVERYBODY uses to browse the forum.eradicator wrote: ↑Wed Sep 12, 2018 8:37 amIt doesn't even show when there's no unread posts, and if it is shown it's in the same line as the name of the poster below, both of which make it impossible for it ever to be "in one column". The previous icon actually had it's own column, and was always shown, making it the very consistent and easy to use button i probably used most on this forum.
I don't know where you *don't* see the resemblance !eradicator wrote: ↑Wed Sep 12, 2018 8:37 amI don't know where you see any resemblance between that and the current forum skin, but they already stated that it was a security update of the forum software.BlueTemplar wrote: ↑Tue Sep 11, 2018 7:30 pmSo that the Forum is consistent with the upcoming 0.17 Factorio GUI ?
Yeah, sorry, what I meant to say, is that your font should fall-back on the site font?eradicator wrote: ↑Wed Sep 12, 2018 8:37 amPrivate use codepoints do not have any predefined meaning, which makes fallbacks impossible. Only the exact font the site supplies knows the correct glyphs. I generally consider this practice broken-by-design, but i'm pretty sure i'm a very small minority in that regard, so i normally simply avoid using sites that do this. I've had a lot of fun here on the forums so leaving for a shitty reason like that is a pity, but i doubt they'll rewrite half of the theme just for me.BlueTemplar wrote: ↑Tue Sep 11, 2018 7:30 pmShouldn't your font fall back to a system font in these cases?eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe forum now uses unicode private use codepoints for all icons, meaning it doesn't work with my preferred font and everything is an ugly codepoint-square (also on pictures).
How are you enforcing your preferred font? There may be a way to do it that doesn't affect fontawesome.eradicator wrote: ↑Tue Sep 11, 2018 4:37 pmThe forum now uses unicode private use codepoints for all icons, meaning it doesn't work with my preferred font and everything is an ugly codepoint-square (also on pictures).
I understand - and welcome - the update for security reasonsbobingabout wrote: ↑Tue Sep 11, 2018 4:51 pmBefore: https://www.dropbox.com/s/rl1w8bf3ihl9o ... 6.png?dl=0bobingabout wrote: ↑Tue Sep 11, 2018 4:01 pmI absolutely hate the new forum update for one main reason.
It doesn't fill the width of my ultra wide screen.
Please fix.
This is a good use of screen real estate, I'm not going to complain about any of the actual content in this view, but, it fills the screen.
After: https://www.dropbox.com/s/z0hsiwvriwhvm ... 3.png?dl=0
The content is restricted to less than half the width of my screen, which in itself is terrible. The screen width thing is a huge issue when you're looking at long posts on a topic page, as it means you can fit less posts on a screen due to the increased number of line breaks.
Thank you. The quick-links fix and removing max-width from the forum styles fixed the forums for me. Having a fixed-width website in 2018 is just crazy. I have a 2560x1600 screen and with this new style it takes up < 50% of the screens horizontal space leaving a massive portion of my screen dead space.Oktokolo wrote: ↑Tue Sep 11, 2018 2:49 pmOkay, i pull back my dislike. I am actually okay with it now as it is pretty easy to tune it with some user CSS.
My Stylus skin to make the forum great again (at least for me):Code: Select all
...
But i didn't removed any max-width constraints. I am browsing in a window occupying a bit more than half of the width of my monitor and are not a fan of reading really long lines - so i didn't feel the need to do that.
I removed it because I didn't buy a 2560x1600 monitor to have > 50% of the space be useless.Oktokolo wrote: ↑Wed Sep 12, 2018 5:57 pmBut i didn't removed any max-width constraints. I am browsing in a window occupying a bit more than half of the width of my monitor and are not a fan of reading really long lines - so i didn't feel the need to do that.
Maybe, the Factorio team fixed it. I detected subtle style changes multiple times while tuning my forum mod already.
P.S.: Just updated again - mostly removal of unneeded stuff.
So can you remove it by default?Rseding91 wrote: ↑Wed Sep 12, 2018 6:45 pmI removed it because I didn't buy a 2560x1600 monitor to have > 50% of the space be useless.Oktokolo wrote: ↑Wed Sep 12, 2018 5:57 pmBut i didn't removed any max-width constraints. I am browsing in a window occupying a bit more than half of the width of my monitor and are not a fan of reading really long lines - so i didn't feel the need to do that.
Maybe, the Factorio team fixed it. I detected subtle style changes multiple times while tuning my forum mod already.
P.S.: Just updated again - mostly removal of unneeded stuff.