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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Sat Aug 30, 2014 1:09 am
by JoshLittle
Oh so that is your time for revenge on root :lol:

Now you can bind him with green wires and "stink" him to the ground of a far away lake with pockets full of stone while giving him a granade where the trigger is pulled out... :lol:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Sat Aug 30, 2014 6:48 am
by CreeperDaReeper
Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Sat Aug 30, 2014 3:46 pm
by FKODgaming
Episode 38 is here: http://youtu.be/CY6w2yR88o0

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Sun Aug 31, 2014 8:24 pm
by Xterminator
I filled in for -root but I definitely am not him...
Here it is: http://youtu.be/kQ_7IDPwcXQ

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Sun Aug 31, 2014 9:44 pm
by -root
My episode will come next. It'll be up in about 17hrs!
CreeperDaReeper wrote:Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.
Too easy.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Mon Sep 01, 2014 5:13 pm
by JoshLittle
@root:
  • instead of letting the robots repair your foresting damages, why don't you just let them grab the wood themselves?
  • is there anything bad if a blueprint-ghost still exists? It must not be deleted, it can stay until its life is over or it serves its purpose
  • watching you how cautious you fight incoming enemys, i don't want to imaging how your house looks like after you chased flys :lol:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Mon Sep 01, 2014 8:15 pm
by Infectum13
http://youtu.be/EQkEbV-07_4

Episode 41- Alien Artifacts

Starting work on End Game.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Mon Sep 01, 2014 9:23 pm
by -root
Chasing my Tail - Episode 40

Damn, infectum was too quick :D

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Tue Sep 02, 2014 3:34 am
by Infectum13
pyrolytic_tungsten wrote:I know it's an old issue but can someone tell me why a complete switch was made from coal to solid fuel. With the amount of coal in the base there's no reason coal couldn't completely support steam generators for many hours. For the amounts of oil on the map I would have just made more tanks to store heavy and light oil instead of turning it into solid fuel. Once blue science is up one of the first things I research is advanced oil processing so I can get my light/heavy oil cracked to petroleum gas. I'm also the type of player that sets up all but the largest of oil fields in one go since if you have sufficient resources it will take less time to set stuff up in one go rather than spread it out over a number of trips..

The only map I used solid fuel in my boilers with coal backup is when my starting oil field looked like this:
Thanks for the comment. We are getting to a point where we are only running on solar now.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Tue Sep 02, 2014 3:37 am
by Infectum13
CreeperDaReeper wrote:Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.
Hopefully, Multi-Player will be out sometime....soon....and we will play another round.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Tue Sep 02, 2014 5:01 pm
by JoshLittle
@infectum:
  • you really can make out of a one minute job (
    setting up ONE SP4-assembler with one input chest and one provider chest
    ) a interesting half episode ;)
  • the slowing down is probably because of the animation of the accumulators
  • after using a lot of capsules you even just picked up one of two artifacts. a pretty expensive way of gaining them ;-)
  • the following robots have a maximum lifetime. if it expands they explode.
  • Fisko? :shock:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Tue Sep 02, 2014 8:12 pm
by FishSandwich
Looks like I'm up.

Fish The Track Laying Sandwich! - Factorio - The Hydra Dilemma #42
SPOILER

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Wed Sep 03, 2014 11:41 am
by FKODgaming
Episode 43 is live now! http://youtu.be/03gkdy_esRg

Plus, bonus episode should be up later today, stay tuned!

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Wed Sep 03, 2014 11:05 pm
by FKODgaming
Outtake video is here: http://youtu.be/GmN9xbmLqt4

Basically recorded an entire episode before i got the joke.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 12:03 am
by Blackence
:D
Good thing there is a backup.
;) I love how you stay pretty calm even though
half of the factory was "accidentally" deconstructed.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 12:31 am
by FKODgaming
Blackence wrote::D

I love how you stay pretty calm even though
half of the factory was "accidentally" deconstructed.

Yeah, That's pretty much my personality, I'm (usually) like that in real life, too :P. It takes a lot for me to get frustrated to the point where I freak out, but this got me fairly close, haha.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 1:05 pm
by -root

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 6:06 pm
by pyrolytic_tungsten
-root it isn't you. Those module recipes are non-standard. I run 0.10.9 and my module recipes match those on the wiki. There has been some episodes where The Hydra Dilemma was loaded with mods enabled. I wonder if they could have caused lasting recipe changes.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 10:08 pm
by -root
:lol: i realized i wasn't crazy when i found out that dytech alters the recipes for modules. one of the coming players will reset things back to vanilla.

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Posted: Thu Sep 04, 2014 10:17 pm
by Phillip_Lynx
hpoefully no one needs stonewheels for something :)