The Hydra Dilemma - A Coop Factorio Playthrough!

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FishSandwich
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

Burn it all to the ground.
:twisted: :twisted: :twisted: :twisted: :twisted:
I might do this next time I crack, I actually considered it last time. It won't happen though, I've been meditating.

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JoshLittle
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Not so negative. Or you end up like root....

(Sorry, couldn't hold that joke :lol: )
If your belt feels too long, your wall is just too short :mrgreen:

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by DerivePi »

JoshLittle wrote:Not so negative. Or you end up like root....

(Sorry, couldn't hold that joke :lol: )
Negative root needs to get real
or
If he ever got squared away, he'd be a negative one.
or
He's a bit complex
or
He's so egotistical, he's always about "i"
or
"Who's this negative root? I thought he was imaginary."

Now you're sorry you couldn't "hold that joke" :lol:

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JoshLittle
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

I feel that your jokes might be good, but they become an easy prey to the combination of my imperfect language and computing skills :|


.....


But thinking of it and packing out my old mathematical skills, the sence crawls back... slowly.... . Ok, they are really not bad. :mrgreen:
If your belt feels too long, your wall is just too short :mrgreen:

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by _aD »

JoshLittle wrote:Solar is getting hot now, so just to remember

There is no use for substations. Theeeere iiiiis noooooo uuuuuuuse for suuubstaaatiooooooons. Repeat it. 100 times. :mrgreen: :lol:
Would you like to spoil the series any more? :-(

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

DerivePi wrote:
JoshLittle wrote:Not so negative. Or you end up like root....

(Sorry, couldn't hold that joke :lol: )
Negative root needs to get real
or
If he ever got squared away, he'd be a negative one.
or
He's a bit complex
or
He's so egotistical, he's always about "i"
or
"Who's this negative root? I thought he was imaginary."

Now you're sorry you couldn't "hold that joke" :lol:
This is good news. I was worried people wouldn't get the profile pic...

FishSandwich
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

I've realised that the Hydra Dilemma brings a dark side out of me. I'm not sure where it comes from as I am not usually an angry person. Anyway, I've been trying some meditation techniques I saw online, and hopefully they'll be of some use when I record my episode in a few hours time. Wish me luck.. :)

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JoshLittle
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

_aD wrote:Would you like to spoil the series any more? :-(
I don't. They all do the opposite of what I mention. This is also sime kind of tactics ;)
If your belt feels too long, your wall is just too short :mrgreen:


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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by johntarmac »

Did I notice the battery belt filling up with copper?

FishSandwich
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

THIS IS WHAT HAPPENS WHEN -ROOT DOES ONE PRANK TOO MANY...

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

root
-----
FishSandwich wrote:
THIS IS WHAT HAPPENS WHEN -ROOT DOES ONE PRANK TOO MANY...
I imagine a pause after the first seconds
If your belt feels too long, your wall is just too short :mrgreen:

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

Here it is guys, episode 30 of the Hydra Dilemma! :)

Meditation Cleanses the Soul! - Factorio - The Hydra Dilemma #30

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Oh come on. Your intro has to be set up AFTER your cut after the first seconds in game. This just fits too perfectly to be true :mrgreen:

-----
  • There is no manually work needed for small poles. You can harvest forests with robots. (If pointing to the forest isn't considered as manually work)
  • You can not have enough gas..ever
If your belt feels too long, your wall is just too short :mrgreen:

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by ketil »

Keep it up, it keeps getting better and better. It's really entertaining.
Fish and root

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

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FishSandwich
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

..this is my new background music for when I edit videos.

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

JoshLittle wrote:
There is no manually work needed for small poles. You can harvest forests with robots. (If pointing to the forest isn't considered as manually work)
I meant manual as in, you can't just leave it alone and it will be automated indefinitely.

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by zlosynus »

FishSandwich wrote:
I meant manual as in, you can't just leave it alone and it will be automated indefinitely.
But the only thing like this oil, which can run indefinitely (but very slow). All other resources (copper, iron, coal, trees) need to be setup manually. But setting some assembling machine for making poles out of wood is very efficient. And you normally have tons of wood from clearing forests for solar panels.

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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Xecutor »

FishSandwich wrote:Here it is guys, episode 30 of the Hydra Dilemma! :)

Meditation Cleanses the Soul! - Factorio - The Hydra Dilemma #30
That was awesome intro :)
Who will notice that copper replaced batteries I wonder?

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