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New game, moderately modded. (incl. Factorissimo)

Posted: Sat Oct 15, 2016 6:56 pm
by Tysheth
I'd like to start a new multiplayer game with mods. Below is a list of my mods, but any below the first three are negotiable. Ideally we'd get at least three people in the game, but just us two is cool, too. If you want to get in touch, join the discord channel at https://discord.gg/xgqAwkV.

Mods I need:
Long Reach - Infinitely increased build/deconstruct/interact range
Flow Control - Allows more precise placement of pipes; two straight pipes can be adjacent without connecting
Factorissimo - Adds factory buildings which can contain assemblers, furnaces, etc. (No indoor solar, no factories inside factories)

Mods I really want to use:
Water Maze - Changes water/land generation (with SquaresAndBridges: regular square islands connected by thin bridges; 64-wide islands, 16-wide water, 16-wide bridges; 4 MB example image)
Big Brother - Tech upgrades for radars
Belt Sorter - Like a one-tile four-way splitter
EvoGUI - Adds a UI element to show biter evolution level, time in map, etc.

Mods I kinda want to try out:
HandyHands - Automatically activates handcrafting for certain (configurable) types of items; makes it so you don't have to manually tell your dude to make 30 inserters every ten minutes or so
Longer Underground Belts - Yellow/Red/Blue underground belts can go under 4/10/16 tiles (the default is 4).

modpack 1 here (no handyhands nor longer underground belts)
modpack 2 here (handyhands + longer underground belts)

Re: Looking for players: New game, moderately modded.

Posted: Sat Oct 15, 2016 11:47 pm
by packzz
I'd be interested!

Re: Looking for players: New game, moderately modded.

Posted: Sun Oct 16, 2016 12:33 am
by Tysheth
I've uploaded my modpack to dropbox here. I'm currently in a discord room, and my Steam handle is Tyshear. Get in touch!

Re: Looking for players: New game, moderately modded.

Posted: Sun Oct 16, 2016 2:05 pm
by QuantumTunelling
I'm intrested too! :D