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Seablock + Bob's Greenhouse mod

Posted: Sun Apr 28, 2019 7:30 pm
by Rafe
2 questions

1) Does bob's greenhouse mod allow you to plant trees OUTSIDE of the greenhouse and grow visual forests?

2) If I play seablock and have no trees to begin with is there a way to hack in some wood or sapplings into my inventory to kick off growth?

Re: Seablock + Bob's Greenhouse mod

Posted: Sun Apr 28, 2019 9:18 pm
by bobingabout
1. No, Treefarm mod used to do this, but it was very resource demanding. People decided to move over to a recipe based system, so when I wrote greenhouse mod, this is what I used.
2. you can use a command to do it. Kinda guessing, but probably this:

Code: Select all

/c game.player.insert{{name="wood", count=50}}
However, you should start with a small quantity of wood, or with bob's mods, you can craft synthetic wood when you reach heavy oil. (which is a bit too deep into the tree to be useful)

Seablock is an over-angels mod, and angels itself is an over-bobs mod. So, you're looking at a modified modified version of my mods, I have no idea what things actually look like as I rarely look beyond my own mods unless there's issues that need solving. However, since it is expected that you start in the middle of the ocean, Seablock should give you everything you need to get started.