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Compact, belt-only all-module production layout

Posted: Sat Jun 25, 2016 2:19 am
by SpeedDaemon
Built this for one of my games, and thought someone else might find it useful. All of the different types of Bob's modules assembled in a relatively small area without any robots.

The idea of this isn't to bash them all out at full speed, but to make sure they're always available at a reasonable rate (although it would probably go almost as fast as you cared to supply materials).
It can't currently output T5-7, but that could easily be done by adding an extra tile between 5/6 and 7/8.
can you find the one mistake

Re: Compact, belt-only all-module production layout

Posted: Sat Jun 25, 2016 12:04 pm
by bobingabout
I think I see what you mean, there's no final output chest.

Aranging it in a grid like that is a good idea, though the god modules do seem a bit tacked on the left side there.